Solo Campaign

by Sciron of Smiths of Muirthemne

This is campaign that converts six multiplayer levels into solos. There is also a defensive variant of "Into the Breach" (don't mix this with GoC though-these levels are completely different, and are all beatable on legendary).

All levels include short pregame story and 300-700 map actions. Units usually have minor modifications, for example warriors can block attacks with special ability key (although it's hard to time it right). Dwarven mortars will no longer shoot their rounds through a comrade's head. Armored units like herons and warriors will have better arrow resistance and bowmen will now avoid friendly units, like they should.

v2 changes:
  • Fixed various grammar and spelling mistakes-special thanks goes to Lord Raven for this. He also wrote new, better and longer level entries.
  • Fixed problems caused by too many projectiles on levels 2 and 3 on harder difficulties.
  • Fixed scripting problems on levels 3 and 5.
  • Added new scripting thing on level 4, never seen before in Myth-try not to have casualties and you might not found what it is.