Project Magma
- Group Bio
- Project Magma started out as a map making group for Myth TFL. However, before long it reshaped itself into an entity devoted to serving the Myth community through a variety of projects. We enjoy working together to make new plugins for the entire Myth series, create websites to facilitate the needs of the community, and develop the code base for the Myth series to ensure it recieves the support it needs.
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Requiem of the Dead
"Why Mazzarin could not divine his own future with clarity will be forever unknown, but perhaps he glimpsed the torment and shadows that awaited, for he began to gather a band of champions, gifting them with artifacts magical and of strange technologies …
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Shadow of the Mountain III
Shadow of the Mountain was always one of the more popular TFL levels, noted for the randomization of its orderly attack waves and its feeling of desperation it gave as you clung to your hilltop defence. Magma's Shadow II TFL plugin took that to a new …
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The Five Legends (for Myth II)
Long ago, a group called the Crows Bridge Cartographers released a creation called Legendary.gor for Myth TFL. Its basic premise, that of playing the solo levels using only the units from The Five Champions, proved extremely popular. When we made the …
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Scourge of Belial
"Countless millennia ago, in a time when the mystic arts permeated the land, an evil presence casts it's ominous shadow over the domain of man. The name bestowed upon this dark, loathsome, and evil entity was Belial . . ." You part in this epic battle is …
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The Woods Out Back
Finally when the Kingdom of Kirathia joined in the conflict, the siege of Traventon was broken and its dread attackers sent into a retreat. With that victory the advance of the dead armies was finally put to a halt and, in disarray, the dark legions fled …
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Ultimate Team Battles
Using three of the most classic Badlands color-maps - Lichen Unto Death, The Great Divide and Smells Like Death - Ultimate Team Battles is a new plug-in designed for large scale Myth warfare. Some of the new optional features to be found are handicap …
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Ultimate Team Battles Expansion Pack
With 20,000 units on 50 maps, Ultimate Team Battles Expansion (UTBx) is perhaps the biggest mappack ever created for Myth. It contains larger armies than the original Ultimate Team Battles and brand new unit sets like "Old Hatreds" (The Deceiver v.s. …
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Myth TFL 1.5 (PC)
Myth: TFL 1.5 features OpenGL rendering for OSX & Windows, and 1.3 film playback, among other changes.
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Myth TFL 1.5 (Mac)
Myth: TFL 1.5 features OpenGL rendering for OSX & Windows, and 1.3 film playback, among other changes.
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Ghôl Rugby
Project Magma is proud to release the first original gametype for Myth:TFL: Ghôl Rugby! Having taken over 2 years in development and testing, Ghôl Rugby pushes the TFL engine to it's limits in order to provide an entirely new style of gameplay. Not only …
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Mazzarin's / Demise on the Plains
Plains completes Project Magma's initial goal of porting all nine original Myth 2 maps to TFL and is possibly our most unique and interesting plugin to date. We skipped Raid on the Plains, but you'll find Demise on the Plains as well as three other FFA …
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Venice (for TFL)
Venice superbly rounds out the popular collection of Magma Myth 2 ports. Long in the making, it required innovative scripting to recreate collapsible wall models in the Myth TFL engine. In addition to the standard Myth 2 variant, you'll find four other …
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Proving / Killing Grounds
This popular Myth 2 map is now available for your TFL desires! Very true to the original, you will have just as much fun and excitement playing the light and dark meshes that were converted from Myth 2. However, that's not the end of it: In addition to …
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InCarn8 (RoTFL2)
This map was built for the Return of the Fallen Lords 2 tournament. In addition to the relatively small download, It features 8 light starts on the classic carnage set, to make for a delightfully bloody situation. With all the fun of normal Carnage Light …
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The Bad / Untamed Lands
This Myrkridia-ridden wasteland is now yours for the playing! Huge amounts of scripting were required to make sure your TFL experience played as much like the Myth 2 one as possible, and this map comes through in colors. Not only that, you have three new …
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