A forum for discussing map making ideas and problems for the Myth series.
Zeph
Posts: 1019 Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal
Post
by Zeph » Thu Apr 22, 2010 1:05 pm
Can anyone explain to me what's happening here. I am using souly's herowars map and when I import in loathing it doesnt look nowhere near what it looks like in photoshop.
In the screenshot, the right part is the indexed .pct image (240 colors)
ozone
Posts: 744 Joined: Wed Mar 24, 2004 5:05 pm
Post
by ozone » Thu Apr 22, 2010 1:21 pm
global tint
or mesh lighting
do it.
Pyro
Bug Finder Extraordinaire
Posts: 4751 Joined: Sun Mar 21, 2004 2:14 pm
Location: Texas
Post
by Pyro » Thu Apr 22, 2010 3:22 pm
After you alter the lighting, the overhead map in Loathing will still look the same but the actual mesh will look different.
ozone
Posts: 744 Joined: Wed Mar 24, 2004 5:05 pm
Post
by ozone » Thu Apr 22, 2010 3:30 pm
not for me
If I change the lighting settings in the actual mesh tag in fear the OH changes in loathing as well.
do it.