Extras
Myth II Updates
Categories →
- Conversions
- Demos
- Films
- Interfaces
- Mapmaking Resources
- Misc
- Netmaps
- Solos/Coops
- Source Code
- Tagsets
- Tools
- Updates
Highest Rated →
- 5.00 - Mazzarin's Demise VI
- 5.00 - Armageddon Universe Revolution
- 5.00 - HeroQuest: Palace of Fallen Majesty
- 5.00 - WW2: Forgotten Heroes
- 5.00 - Thirteen Autumns and a Widow
- 5.00 - Frenzy of the Damned
- 5.00 - Requiem of the Dead
Most Downloaded →
- 4371 - Mazzarin's Demise VI
- 1188 - The 9 vs The Fallen Lords
- 1062 - Group of Coops #2
- 1035 - The Fortress of Doom
- 982 - HeroQuest: Palace of Fallen Majesty
- 904 - Requiem of the Dead
- 892 - Emond's Field
Largest →
Latest Coops (1 - 15) for Myth II
-
Myth 2:Experts [beta]
Are you tired of hardly testing your skills on legendary coop/solo maps? If so, this is a plugin for you. their are a few 'new' features added including noticeable unit vetting, extra waves for higher difficulties, new 'Easter Eggs' scattered around some …
-
The Wall (Mythic difficulty)
After Legendary comes Mythic... yay : ) but whats Mythic ? Think of it as "uber-Legendary" difficulty level. My goal wasnt to make unplayable hardcore level but just a bit tweaked Legendary that will be still fun to play in Co-Op and will also give us a …
-
Myth II Mythic Campaign B6 [beta]
New in beta6: Willow Creek, Salvation and Shiver have music now YOU CAN DISABLE MUSIC BY TAUNTING WITH A DUFF DURING FIRST 20 SECONDS OF GAME OR YOU CAN ENABLE NARRATIONS BY TAUNTING WITH ARCHERS other level worth testing: The Wall, Ermine, Walls of …
-
The Chosen
My last creation, since I'm "retiring"- a simple but fun and challenging COOP map. Of course it works fine as a solo, but it makes it even harder. (Hey! it is the level 3 colormap but OH WELL! it's still fun!) The story- The Dark is marching on the little …
-
Heroes of Co-op [beta]
The first plugin that I had the honor of working with Oogabooga on. Designed for 2-8 players to further enchant the units useing the current updates to the fear toolset at the time. Heroes of Co-op was originally based on a "what if..." concept. What if …
-
Emond's Field
An event loosely based on what happened in The Shadow Rising, book 4 of The Wheel of Time by Robert Jordan. After Rand, Perrin's childhood friend, conquered the Stone of Tear and was declared the Dragon Reborn, Perrin heard rumours that the Children of …
-
Coop Brothers Inc
Here is the Super Awesome Carnage Filled Epic COOP Brothers Inc. plugin! if you allways thought to yourself "Man there just Isnt enough things to kill in myth 2 solo/coop levels!" this plugin is for you! Made long ago the creators names have been lost to …
-
The Northlands
The Northlands is a last man on the hill type of game play, you must have uncontested control of the flag at the end of the game. If the Deceiver dies you will lose. If any of your units wander too far from the flag, an ambush will be triggered. This may …
-
Myth II (narrated)
ŁN wrote: "This plugin modifies the single player levels of Myth II so that the narration, and story, is brought into the coop environment--ideal for those people who haven't played through the campaign." So, yup - with this plugin you will hear pre-game …
-
Armageddon Universe Revolution
In a land of despair and delusions, where fear reigns and monsters and demons are commanded by the Demon Lord, a Universal Force was Summoned to battle what was called "The last Stand War" against the lords of hell. Warriors, wizards and the most skilled …
-
Library extreme
Library extreme
-
HeroQuest: Palace of Fallen Majesty
Cmap and Scripting by Fury IX. Loosely based on a Milton Bradley board game. Still beta! All units and sprites taken from various plugins. Huge Thanks to TSG, Iron, Tarous Zars, Gleep, Soulblaster, ONYX, Dreamseeds, and many others. Explore ancient halls …
-
ThornCastle
Scripting and 3 Cmaps by Fury IX Units taken from various sources, Creations The Seventh God, Our Farewell Tagset, and Tarous Zars. Huge thanks to OogaBooga and Renwood. Blaze through thick swamps to aid a besieged city, then bring the battle to the enemy …
-
Thirteen Autumns and a Widow
2007 Cmap and script by Fury IX Big thanks to Tarous Zars (Orcs), Creation (Orcans, Elf Archers, Legionary), Cradle of Filth (inspiration), ONYX (Power of Ten Contest), Project Magma and Bungie. Use satchel charges to ambush an enemy convoy.
-
Depression and Anguish
Scripting by Fury IX. Cmap from Chimera Additional scenery created by Sillek. Unit sprites collected from other plugins. Special thanks to SoulBlaster, TSG, Dreamseeds, Jagman (myth+) and Tarous Zars Escape an ambush and flee up into the mountains.
© 2005 - 2010 the tain