Like Blood Through A Sieve

by Malkavian

This is a sequel to the classic TFL map Like Blood Through A Sieve, but not a direct port. It possesses many similarities - a river, walls obstructing movement, and townships filled with peasants - but goes beyond the original to provide a much richer experience.

It posseses six meshes - two light, two silver, two dark. These distinctions are made in the generally accepted manner of calling a map 'light' if their units are slower and less destructive, and dark if it has giant units, fast melee, and damaging long-range artillery. For each shade of unit selection, there is both a two-team and a four-team mesh.