Loathing mesh grid - Looking for the psd or jpg

A forum for discussing map making ideas and problems for the Myth series.
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Qui-Gon Gandalf

Post by Qui-Gon Gandalf »

I'm trying to find a copy of the Myth 2 loathing mesh grid. This helped with model placement and media placement during the Photoshop process. The loathing doc on this site said that it was included with the docs (?) but there was no link to this. I've searched everywhere on the net and still can't find it. Does any one have a copy or a link to it? Thanks

-Qui
lank
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Post by lank »

here's one version that i found. it's not a whole submesh size, but i'm sure you'll survive. :)

png:
http://hl.udogs.net/files....ern.png

or, if you prefer, pct:
http://hl.udogs.net/files....ern.pct

and here's a bmp that's just the square grid, nevermind the diagonal edges:
http://hl.udogs.net/files....rid.bmp
*toot*
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haravikk
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Post by haravikk »

The .png is the one you want.
Just open it in Photoshop, select all, go to Edit >> Define Pattern and give it a name.
Now go into your colour map, create a new layer and choose Edit >> Fill, find the pattern you saved and there you have it, a full Loathing grid overlayed on your colour map! You can now change the opacity to make it transparent, this allows you to have it there while drawing on layers underneath, great for alligning things.
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Graydon
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Post by Graydon »

It's sometimes nice to have the full submesh sized grid. If you can track down Clem's Colourmap Walkthrough somewhere on the creation site ( www.artdroid.com/creationgames ) I know as a fact it includes a proper 256x256 mesh grid. I use it to this day. I'm not on my own computer, or i'd just upload it. GL
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lank
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Post by lank »

or qui gon could just repeat the pattern on a 256x256 document and save it for himself. he's not unfamiliar with myth or photoshop - old time myth mapmaker, TMBM style and all. :)
*toot*
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