hahaha, you are a freak, that's freaking insane!!!
amazing job dude!!!
did the sequences and links I sent worked?
you did that since we talked on saturday? wtf, that's incredible!!!!
good job!!!!!
Search found 1010 matches
- Wed Apr 24, 2013 2:12 pm
- Forum: Map Making Support
- Topic: So, what are we all working on?
- Replies: 160
- Views: 682643
- Sat Mar 09, 2013 5:56 pm
- Forum: Map Making Support
- Topic: So, what are we all working on?
- Replies: 160
- Views: 682643
Re: So, what are we all working on?
really cool Ron!
keep it up dude!!!
keep it up dude!!!
- Sun Feb 24, 2013 12:18 am
- Forum: Map Making Support
- Topic: So, what are we all working on?
- Replies: 160
- Views: 682643
Re: So, what are we all working on?
feliz aniversário Julio!!!!!!!!!!!!!!!!
- Mon Dec 24, 2012 4:05 am
- Forum: General Discussion
- Topic: Merry Christmas to all Myth community.
- Replies: 6
- Views: 1251
Re: Merry Christmas to all Myth community.
feliz natal Julio!!!!!
happy holidays everyone!!!!!
cheers!!!!
happy holidays everyone!!!!!
cheers!!!!
- Tue Dec 18, 2012 1:13 pm
- Forum: General Discussion
- Topic: Myth mod for 0AD
- Replies: 16
- Views: 4137
Re: Myth mod for 0AD
well, OAD developers are really cool, and they are doing everything from scratch to release a free game
pretty sure they would be ok with collaborations into working the game into a myth - like game, although probably to grant that they'll ask you to help them finish OAD first..hehe
pretty sure they would be ok with collaborations into working the game into a myth - like game, although probably to grant that they'll ask you to help them finish OAD first..hehe
- Tue Dec 18, 2012 3:37 am
- Forum: General Discussion
- Topic: Myth mod for 0AD
- Replies: 16
- Views: 4137
Re: Myth mod for 0AD
I played a lot OAD, from the beginning and first demos out
it's really cool. but even though the graphics look amazing the feel is really different from a myth game...more like AOE
where units behave more in groups than individually
it's really cool. but even though the graphics look amazing the feel is really different from a myth game...more like AOE
where units behave more in groups than individually
- Mon Nov 19, 2012 1:04 am
- Forum: General Discussion
- Topic: Road is back
- Replies: 67
- Views: 9230
Re: Road is back
WOW!!! looks great!!!!!
you are back and with some aces up your sleeves!
cheers!!! congrats!!
you are back and with some aces up your sleeves!
cheers!!! congrats!!
- Sun Nov 18, 2012 4:13 am
- Forum: General Discussion
- Topic: Greek Plugin- Thermopylae solo v1.0
- Replies: 33
- Views: 5588
Re: Greek Plugin- Thermopylae solo v1.0
wow, cool
haven't checked the forum in nearly 3 months
fun and amazing to know both dday and thermopylae are still played!
cheers!!!!
haven't checked the forum in nearly 3 months
fun and amazing to know both dday and thermopylae are still played!
cheers!!!!
- Sun Nov 18, 2012 4:01 am
- Forum: General Discussion
- Topic: Road is back
- Replies: 67
- Views: 9230
Re: Road is back
wow, pretty cool
haven't checked the forum in a long time, and what I find?
you are back buddy!
nice!!
do what's up your sleeve?
haven't checked the forum in a long time, and what I find?
you are back buddy!
nice!!
do what's up your sleeve?
- Sat Aug 25, 2012 3:43 am
- Forum: Map Making Support
- Topic: ROMA:Any active scripters? Fear & loathing people?
- Replies: 5
- Views: 3559
Re: ROMA:Any active scripters? Fear & loathing people?
while I await to understand the 32 bitmaps in oak...
the "low res" ones roaming in a test map
the "low res" ones roaming in a test map
- Wed Aug 22, 2012 12:00 am
- Forum: Map Making Support
- Topic: ROMA:Any active scripters? Fear & loathing people?
- Replies: 5
- Views: 3559
Re: ROMA:Any active scripters? Fear & loathing people?
thanks Julio! I already changed the model completely for the legionnaire... as always professional props worked better, with some additional texture work... the one I had before looked too stylized and lacked the rugged look we are used on roman legionnaires Here's the new one armed with a light pil...
- Sun Aug 19, 2012 8:55 pm
- Forum: General Discussion
- Topic: Using hannibal tactics in Civil war game
- Replies: 18
- Views: 3052
Re: Using hannibal tactics in Civil war game
one more thing myth lacks is moral and routing units, like for example total war has, and that's a big example of how battles were won or lost most of the time or units getting tired in myth wins whomever has more units standing and whomever can inflict more real damage to the enemy on real battlefi...
- Sun Aug 19, 2012 7:39 pm
- Forum: General Discussion
- Topic: Using hannibal tactics in Civil war game
- Replies: 18
- Views: 3052
Re: Using hannibal tactics in Civil war game
wow, really surprised that someone knows who hannibal was and even more that he used a crescent shaped formation at Cannae! the difference is that war was mostly pure melee at the time, whereas civil war plug is mostly fire weapons, and he didn't use the crescent with the center retracted but the cr...
- Fri Aug 17, 2012 3:31 pm
- Forum: Map Making Support
- Topic: ROMA:Any active scripters? Fear & loathing people?
- Replies: 5
- Views: 3559
ROMA:Any active scripters? Fear & loathing people?
if there's any scripters and loathing and fear people who might be interested in helping me finish the Greek plug... then we could together tackle a Roma plug maybe? just a teaser of the new unit I just finished texturing and modeling with help of lots of free props from all over the web http://hl.u...
- Wed Aug 15, 2012 3:32 am
- Forum: General Discussion
- Topic: Greek Plugin- Thermopylae solo v1.0
- Replies: 33
- Views: 5588
Re: Greek Plugin- Thermopylae solo v1.0
Dude, that's awesome! What we need is more chaps like you that love myth 2 Love that you posted that video and that you like the plug I saw the video and you got owned because you went in the open against the Persian army. They script is done so if you go against them in the open the whole army atta...