Search found 418 matches
- Mon Dec 17, 2007 9:44 pm
- Forum: General Discussion
- Topic: Movement at the station
- Replies: 128
- Views: 28524
- Sat Dec 15, 2007 10:06 am
- Forum: General Discussion
- Topic: TFL 1.5 or Magma - The Fallen Levels?
- Replies: 6
- Views: 2285
edit: damn you, DA, for getting in first! ah well, i'm not deleting my post anyway, even though we said much the same thing. :) for pure authenticity, i must recommend tfl 1.5, though do get the fallen levels for m2 if you are interested. with the new updates available, myth 2 comes with a plugin c...
- Fri Dec 14, 2007 1:46 am
- Forum: General Discussion
- Topic: http://myth4thewindage.com HAS GONE LIVE!
- Replies: 216
- Views: 57510
- Wed Dec 12, 2007 4:13 pm
- Forum: Map Making Support
- Topic: Double attack?
- Replies: 4
- Views: 1708
i read your post last night, but didn't have any ideas then. maybe this will work... (i am making the assumption that your target may not be in the first line of battle or within direct line of sight, here, which is probably not unreasonable, and this setup has the drawback that even if the attack i...
- Tue Dec 11, 2007 4:38 am
- Forum: General Discussion
- Topic: http://myth4thewindage.com HAS GONE LIVE!
- Replies: 216
- Views: 57510
- Tue Dec 11, 2007 3:42 am
- Forum: General Discussion
- Topic: http://myth4thewindage.com HAS GONE LIVE!
- Replies: 216
- Views: 57510
hey, i only quoted what was relevant, so it would be clear exactly what i was responding to; it's not my problem if your words are coming back as evidence that you're just trolling. do you have a real response to anything i've said? even if you don't care (it's only an internet forum, after all, and...
- Tue Dec 11, 2007 2:25 am
- Forum: General Discussion
- Topic: http://myth4thewindage.com HAS GONE LIVE!
- Replies: 216
- Views: 57510
look, i don't want more flames, and maybe i'm thus a fool responding to this, but: Not to be mean but you guys seem to be a bit nasty about stuff and like to complain it seems. this completely dismisses everything everyone said, including you. it's perfectly fine for you to dismiss people's reasons ...
- Mon Dec 10, 2007 12:47 am
- Forum: General Discussion
- Topic: http://myth4thewindage.com HAS GONE LIVE!
- Replies: 216
- Views: 57510
in the spirit of many posts in this thread these last few days, may i present the first rule of holes, for ren's edification: when you are in one, stop digging. it's entirely possible for you to come out of this gracefully, ren, if you'll just stop being a hypersensitive idiot about the naming thing...
- Fri Dec 07, 2007 10:05 pm
- Forum: General Discussion
- Topic: http://myth4thewindage.com HAS GONE LIVE!
- Replies: 216
- Views: 57510
renwood, just stop being a martyr! i don't really know you very well, but i do know (and trust) ooga. if he says you're a good guy, i will take his word for it - until proven otherwise. right now, you're proving him a liar, or mistaken (at best), and i hate that. if things are going shit in your rea...
- Fri Dec 07, 2007 7:50 am
- Forum: General Discussion
- Topic: http://myth4thewindage.com HAS GONE LIVE!
- Replies: 216
- Views: 57510
Hey wanker that post was like 2 weeks old. play more myth mb WW instead of haunting forums posting on old ass shit. ren, if you want people to care and think nicely of you and your project, you've just fucked yourself up the arse with a twelve inch black rubber cock with this one. i'm sorry for my ...
- Wed Dec 05, 2007 6:45 am
- Forum: General Discussion
- Topic: New United Myth Coummnity Map Making Group
- Replies: 34
- Views: 10828
i've been reading this thread with an interest since it began. i do like the idea of open help and assistance between all mapmakers and creators for myth plugins, but (and i don't want to be completely negative here) i don't see the point in creating a new banner to do this job. i don't know, ren, i...
- Tue Dec 04, 2007 3:20 am
- Forum: Technical Support
- Topic: Chopp
- Replies: 11
- Views: 3695
- Mon Dec 03, 2007 3:22 am
- Forum: Technical Support
- Topic: Chopp
- Replies: 11
- Views: 3695
that sounds pretty weird. when i suffer internet lag the game is still running smoothly (the framerate counter when i hit the delete key still goes at a normal rate) and i can move the camera, select units and issue orders as normal, just they don't move until the packets catch up and things play ou...
- Fri Nov 30, 2007 2:47 am
- Forum: General Discussion
- Topic: Myth Adds now for marius instead of pment...
- Replies: 18
- Views: 6880
- Fri Nov 30, 2007 2:42 am
- Forum: Map Making Support
- Topic: Myth graphics improvements, etc.
- Replies: 12
- Views: 5192