Search found 967 matches

by Jon God
Tue Jun 02, 2009 2:51 pm
Forum: Map Making Support
Topic: Anyone familar with Myth Interfaces
Replies: 28
Views: 3463

Re: Anyone familar with Myth Interfaces

Jeesus, can we separate you?


And Myth Community, can we go a week without some drama?
by Jon God
Mon Jun 01, 2009 9:37 pm
Forum: General Discussion
Topic: 200,000,000,000 Bytes and Counting...
Replies: 24
Views: 3014

Re: 200,000,000,000 Bytes and Counting...

That was probably Legacy Thyphoon, I directed him to it.
by Jon God
Sun May 31, 2009 9:26 pm
Forum: Map Making Support
Topic: Ballistic v1.1
Replies: 7
Views: 1358

Re: Ballistic v1.1

Great news, I'll nab it soon as I can. Thanks!
by Jon God
Sun May 31, 2009 6:44 pm
Forum: Map Making Support
Topic: Can 'Postgame Sound' option be added to Fear?
Replies: 9
Views: 1582

Re: Can 'Postgame Sound' option be added to Fear?

Myrd wrote:Sounds like a good idea.
This is what I like to hear. :)

I will keep my fingers crossed for this.
by Jon God
Sat May 30, 2009 7:04 pm
Forum: General Discussion
Topic: Myth sprite art
Replies: 11
Views: 1785

Re: Myth sprite art

omgz! Win.
by Jon God
Thu May 28, 2009 11:09 pm
Forum: General Discussion
Topic: C4D or 3DSM
Replies: 10
Views: 1189

Re: C4D or 3DSM

BRYCE 5!
by Jon God
Thu May 28, 2009 2:28 am
Forum: Map Making Support
Topic: Anyone familar with Myth Interfaces
Replies: 28
Views: 3463

Gray and DA know a lot, I 'd start with them.
by Jon God
Thu May 28, 2009 2:23 am
Forum: General Discussion
Topic: Should Bungie Downloadable maps be mandatory? (Via update.)
Replies: 62
Views: 58924

Hehe, people *are* arguing that they aren't up to par with the built in maps, because some of them aren't :) Also, what constitutes a Bungie map? No one can seem to agree on that one either. Also, there are maps that some people consider *better* than those maps, some of which weren't even complete...
by Jon God
Wed May 27, 2009 1:26 am
Forum: General Discussion
Topic: Should Bungie Downloadable maps be mandatory? (Via update.)
Replies: 62
Views: 58924

Sure we can make it easier to download plugins, but the sad fact is that a surprisingly large number of people just don't. There are a lot of myth players that if they even have any plugins, the odds are, it will be WWII: Recon. Say what you will, but I would like a little fresh air in the stale map...
by Jon God
Mon May 25, 2009 8:49 pm
Forum: Map Making Support
Topic: Looking for the PC version of Ballistic
Replies: 46
Views: 6320

Death's Avatar wrote:
iron wrote:... and here's where we need DA or one of the other Tain admins to speak up :)
Not a clue. Need to poke Myrd or TZ.
Well, let's get this rolling.
by Jon God
Sun May 24, 2009 6:15 pm
Forum: Map Making Support
Topic: Looking for the PC version of Ballistic
Replies: 46
Views: 6320

I know this is a little off topic, bu tif you can talk to clem, I am wondering if we can get The Seventh God up on the Tain, as it seems a lot of people don't know where to find it. I wouldn't get your hopes up trying to get Clem to upload that to the Tain. Maybe another Creation member would do it...
by Jon God
Sun May 24, 2009 5:35 pm
Forum: Map Making Support
Topic: Looking for the PC version of Ballistic
Replies: 46
Views: 6320

I know this is a little off topic, bu tif you can talk to clem, I am wondering if we can get The Seventh God up on the Tain, as it seems a lot of people don't know where to find it.

So nice to see Myth 3 getting some work done on it. Thanks!
by Jon God
Sat May 23, 2009 4:12 pm
Forum: Map Making Support
Topic: Looking for the PC version of Ballistic
Replies: 46
Views: 6320

Hey, glad to hear it, I stopped editing Myth 3, but with a few tweaks I might get back into it.

Good to hear that M3 might be getting a kiss of life.
by Jon God
Tue May 19, 2009 1:15 am
Forum: General Discussion
Topic: Myth II on PlayStation 3 ?
Replies: 23
Views: 3450

What are you talking about, Myth Text adventure ftw.
by Jon God
Sun May 17, 2009 9:15 pm
Forum: General Discussion
Topic: New textures you say? Tell me more sir!
Replies: 38
Views: 5028

Zeph wrote:one possibility would be to add polygonal units but not convert original models. That means anyone would be able to make his own units in 3d for his own plugin. There would be no compatibility issues that way
I would like to see this.