The Mjolnir Project Tagset

by oogaBooga

The Mjolnir Project is my own vision of Marathon in the Myth engine. It was created with the intent to mimic the behaviors and aesthetics of Marathon more closely than any other Marathon-related project that has been released to date.

This isn't just the SitH tagset with a few tweaks - this is a complete overhaul of everything you can think of. The entire health/damage system was changed to model the attributes in Marathon as exactingly as possible.

Aside from the many, many fixes, there is another aspect that sets this project apart from the others - A buttload of new weapons, enemies, and friendlies to play with! Every marine is able to pick up dropped weapons, and can hold up to 9. Dying enemies can drop weapons and health cannisters randomly, and dead bodies can be blown up to yield more undiscovered booty!

weapons

New weapons include:

The Pfhor Shockstaff

The Railgun from EVIL

The Nuke Gun from EVIL

The MASER from Rubicon

The Disintegrator from Rubicon

The Carpet Mortar from Rubicon

marines humans pfhor

New enemies include:

Sigma Fighters

Sigma Hunters

Sigma Troopers

Rubicon Chamberlain

Rubicon Thinkers

Rubicon Juggernauts

Rubicon Enforcers

Rubicon Drones

Rubicon Assault Rifle BoBs

Rubicon Cleanroom BoBs

Rubicon Maser BoBs

EVIL Cydrones

I planned to release the tagset along with the mapset i'm working on, but i'll need some dedicated testers to help me get the balance right. If this sounds like something you'd be interested in, go ahead and drop me a line at oogaboogan@yahoo.com, and we'll setup weekly playtimes that work for everyone.

A huge thanks goes out to LegacyTyphoon and Forrest of Bungie.org, who were instrumental in the development of this project.

Coming soon: Mjolnir Map Pack & Mjolnir Custom Interface