Page 4 of 19

Re: Myth New n Tasty

Posted: Thu Sep 17, 2015 1:19 pm
by GodzFire
It would be better to use the original unit textures and just create new underneath models so they would at least retain their original look.

Re: Myth New n Tasty

Posted: Thu Sep 17, 2015 3:15 pm
by mountainlover
@paladin

I know about the seventh god. But I'm talking about a LOTR Total Conversion, not something sorta similar to it.

Re: Myth New n Tasty

Posted: Thu Sep 17, 2015 3:19 pm
by mountainlover
@Souly

This guy had made a really cool looking shade for Unreal. Just thought maybe you could check it out.

http://vsevolodmasterchief.blogspot.in/

Re: Myth New n Tasty

Posted: Thu Sep 17, 2015 5:06 pm
by GodzFire
Just another example of how Myth could easily be re-vived in the current day engines if Take 2 would stop fucking it over.

Re: Myth New n Tasty

Posted: Thu Sep 17, 2015 5:15 pm
by DarthRevan555
GodzFire wrote:It would be better to use the original unit textures and just create new underneath models so they would at least retain their original look.
Perhaps you can look into fixing the M3 interface since 1.8 fucked it up.

Also maybe an expanded interface as well?

Re: Myth New n Tasty

Posted: Thu Sep 17, 2015 5:16 pm
by DarthRevan555
mountainlover wrote:@Souly

This guy had made a really cool looking shade for Unreal. Just thought maybe you could check it out.

http://vsevolodmasterchief.blogspot.in/

I actually pointed Souly in that dude's direction.


HD units have now been added to M3. blend so awesome!

Re: Myth New n Tasty

Posted: Fri Sep 18, 2015 3:41 pm
by Souly
The Ghol PAck

Ghol
Ghol Shaman( Priest)
Ghol Brute

http://hl.udogs.net/files/Uploads/%20Us ... 20Pack.jpg

Re: Myth New n Tasty

Posted: Fri Sep 18, 2015 5:58 pm
by mountainlover
Ghols look great!!! I just thought that the Brutes should be a bit bigger than what they are right now.

I wonder what do we have next.

Re: Myth New n Tasty

Posted: Fri Sep 18, 2015 6:07 pm
by mountainlover
I wonder if it is possible to spread the word around and get the old timers playing Myth again now that we are going to have brand new awesome units and textures.

Re: Myth New n Tasty

Posted: Sat Sep 19, 2015 11:22 am
by Souly

Re: Myth New n Tasty

Posted: Sun Sep 20, 2015 8:49 am
by Souly

Re: Myth New n Tasty

Posted: Sun Sep 20, 2015 10:27 am
by paladin MAIK
They look gloomy. It seems to me.

Re: Myth New n Tasty

Posted: Sun Sep 20, 2015 3:29 pm
by Souly

Re: Myth New n Tasty

Posted: Sun Sep 20, 2015 4:07 pm
by mountainlover
Love the new units. Keep em coming. Souless in particular seems really menacing!

Re: Myth New n Tasty

Posted: Sun Sep 20, 2015 4:09 pm
by mountainlover
I would love to see the Hearthguard. It is a very interesting unit which looked out of place (being really polygonal and all) when it was first ported from M3 to M2.

I am sure that Souly will be able to do justice to it.