Manistee paintball - debugging on? - Ghost: help! :d

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Baak
Posts: 1109
Joined: Sat Mar 20, 2004 6:26 pm
Location: Mything

Post by Baak »

Two things really quickly:

(1) The Manistee Paintball plugin that I have appears to have debugging on (via Fear) - I'm wondering if I really have the final version?

Size: 36,836,120 bytes
Date: 2003/05/30 13:49


(2) I was playing the solo map with my Rocket Dorf Fest plugin last night (OMG: Fun!!) and suddenly Myth hard crashed to the desktop! BOOM!

Now we had this happen once during our gaming last week as well, but usually we just chalk it up to too many Mac/PC players and the host needs to occasionally restart Myth.

I'm wondering if there is any way to determine why this crash happens? I've seen it very intermittently before - reminds me of an uninitialized variable/memory chunk that is only occasionally being hit.

The myth log file doesn't seem to show anything (other than the paintball debug info) - I can zip the "Last Recording" if that might help.

Thanks!
~Baak

P.S. Dang, GHOST, that is ONE SWEET MAP/GAME!! ;D
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