Double oos - Oos in coop

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Baron LeDant
Posts: 364
Joined: Mon Mar 22, 2004 9:14 pm

Post by Baron LeDant »

Well I went oos in both reg and 3rd party coop, the myth_log refers to the same line of code both times. Want me to send log file? If so where to?

I'd note that I updated to FC1, but after seeing no-one else on it, I'm now just running the pb2 exe instead
I wear a plastic ass on my bag ~ Da Cheeze
lank
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Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
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Post by lank »

copying and pasting the log into the forum will do.
*toot*
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Baron LeDant
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Joined: Mon Mar 22, 2004 9:14 pm

Post by Baron LeDant »

nm I reinstalled 1.5pb2 and no more probs
I wear a plastic ass on my bag ~ Da Cheeze
Graydon
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Joined: Sun Mar 21, 2004 5:10 pm

Post by Graydon »

Yes problems. FC1 is what will become the final 1.5 version, not PB2....therefore, problems occuring in FC1 are important to address now. Get back on FC1 and see if you can reproduce the OOS. Get the Myth_log.txt text, and if at all possible, get your OOS film along with a NON OOS film. That way the coders can compare the two output codes from the films and pinpoint the problem area. We had several games last night on FC1 that went OOS...so it looks like it might be 1.5 bug. Look into it Baron :)
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