I tried the 1.6 build 286 with wine-0.9.29.
I didn't play it yet, just tried that I can start the campaign and the tutorial. Since my last post the mouse behaviour in wine has been fixed and playing Myth doesn't require changing wine source any more.
A few notices:
-1.6 needs SMACKW32.DLL which can be downloaded from dll-files.com
-unlike 1.5, 1.6 needs the Graphics->Emulate a virtual desktop turned off in winecfg
-1.6 won't start in with wine in the windowed mode. Removing preferences/screen preferences file will get it started again.
-1.5 gives me a good amount of resolutios in the range of 640x480 to 1600x1200, but 1.6 gives only 1440x900
Are there some differences in how 1.5 and 1.6 detect the available resolutions?
The only hint I get from the error messages is that with
1.6 it says:
fixme:ddraw:IDirectDrawImpl_CreateSurface Wanted to get surface dimensions from window 0x10024, but it has only a size of 0x0. Using full screen dimensions
And with 1.5 it doesn't. See line 2262 of http://source.winehq.org/source/dlls/ddraw/ddraw.c