AoM The ARMY of DARK… addon plugins.

A forum for discussing map making ideas and problems for the Myth series.
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Point
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Joined: Mon Mar 22, 2004 12:58 pm

AoM The ARMY of DARK… addon plugins.

Post by Point »

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https://u.pcloud.link/publink/show?code ... N0JhwSQ9rk

The ARMY of DARK… addon plugins.

These are unit previews extracted from the AoM tagset… By Point-ARMY
Activate one or all in tagset dialogue window to replace regular myth units.
Feel free to use and improve in your personal map creations.
Have fun enjoy and report any bugs to the tain.totalcodex.net forum - Point
http://tain.totalcodex.net/authors/show/548 http://tain.totalcodex.net/groups/show/46

https://u.pcloud.link/publink/show?code ... KFgL8MrhBy

https://u.pcloud.link/publink/show?code ... KFgL8MrhBy

Skeleton ARMY by Point
Replaces Thrall and Brigands with the Skeleton army when activated


Thrall ARMY by Point, FE(IronDuke), Souly, Renwood,OogaBooga M1,M2
Replaces Thrall with the Thrall army when activated


Ghol ARMY by Point, FE(IronDuke), Souly, Bungie...
Replaces Ghols with the Ghol army when activated


Ghost ARMY by Point, FE(IronDuke), Chimera, M2 Bungie
Replaces Myrkridia with the Ghost army when activated (needs script to ghost)


note: these units use expanded projectile volume settings… these settings can be lost if editing in older versions of pc fear or all current mac fear applications… using Oak is recommended for projectile and monster editing.
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
Posts: 1796
Joined: Mon Mar 22, 2004 12:58 pm

Re: AoM The ARMY of DARK… addon plugins.

Post by Point »

these plugins can all be active at the same time... and seem to work with TGL.... for some reason the ghols seem to create a babyshaker style rush on the regular m2 great library ... anyway these add some variety and are basically just to let people use them in their maps...

in aom the baron creates thrall, the sumoner the ghosts and the lich king the the sk army.
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
Posts: 1796
Joined: Mon Mar 22, 2004 12:58 pm

Re: AoM The ARMY of DARK… addon plugins.

Post by Point »

Please note any bugs or improvements...


*known things if using this as a local you might want to fix.
x =fixed already for future use.


x> soul ghol death sequences were not specified in the monster tag.
x> Urikzerk Thrall soft death sequence used hooded thrall.
if one does not learn from the failings of the past they are likely to suffer its return.
User avatar
Point
Posts: 1796
Joined: Mon Mar 22, 2004 12:58 pm

Re: AoM The ARMY of DARK… addon plugins.

Post by Point »

so has anyone tried them out?

activate in tagsets and enjoy!

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if one does not learn from the failings of the past they are likely to suffer its return.
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