new KotH gametype idea

A forum for discussing map making ideas and problems for the Myth series.
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bridgestone-tired
Posts: 4
Joined: Sun May 19, 2019 4:33 pm

new KotH gametype idea

Post by bridgestone-tired »

I have an idea for a new KotH variation, using the King of the Map gametype

simply put 10-50 flags on the hill all within the desired capture perimiter

now turn down the capture radius on each flag so you can only contest 1 flag at a time and no flags overlap

you now have a KotH game where you are rewarded for controlling more of the hill than your opponent.

thoughts and idea's is this possible? I think i need to reinstall my game because my Loathing isn't showing every object in the drop down menus or i am just plain clueless

also i would try to make the flags look smaller or something and maybe even a transparent circle or ring on the ground that shows the color of the team that captures it
bridgestone-tired
Posts: 4
Joined: Sun May 19, 2019 4:33 pm

Re: new KotH gametype idea

Post by bridgestone-tired »

so i've been told you cannot adjust capture radius

maybe same gameplay can be achieved with high multipliers instead of small radii
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