Bungie unit models
Thanks to Myrd's help and idea, we used the Internet Way-Back Machine to get a list of staff who were on MythDev. Might help in tracking some folks down:
Michael R. Bagnall - Blades
President, Project Coordinator, and Programmer
Joe Wilson - Blue
Vice President, Web Programmer, Design & Development
Alan Wagner - Grave Digger
Game Server Development, Programming, Leadership
Rick Stufflebean - Clem
Level Development, Engine Development, Leadership
Andrew Sumner - Iron Duke
Programming, Level Development, Engine Development, Leadership
Paul Bucher - CIK
Programming
Bill Keirstead - B2
Programming, Tool Development
Richard Cowgill - Iggy Popped
Level Development
Bill Erickson - Cydonian
Unit Modeling
Abbey Sparrow - Khrome
Programming, Level Development, Tool Development
Andrew Meggs
Programming, Tool Development
Max Pomeroy - Spond!Max
Database Programming, Web Programming
Paul Havelin - Strike
Plugin Developer, Graphics
Vishvananda Ishaya - Asyd Rayne
Programming, Game Server Development
Danny Leahy - StoneCold
Web Maintenance
Michael R. Bagnall - Blades
President, Project Coordinator, and Programmer
Joe Wilson - Blue
Vice President, Web Programmer, Design & Development
Alan Wagner - Grave Digger
Game Server Development, Programming, Leadership
Rick Stufflebean - Clem
Level Development, Engine Development, Leadership
Andrew Sumner - Iron Duke
Programming, Level Development, Engine Development, Leadership
Paul Bucher - CIK
Programming
Bill Keirstead - B2
Programming, Tool Development
Richard Cowgill - Iggy Popped
Level Development
Bill Erickson - Cydonian
Unit Modeling
Abbey Sparrow - Khrome
Programming, Level Development, Tool Development
Andrew Meggs
Programming, Tool Development
Max Pomeroy - Spond!Max
Database Programming, Web Programming
Paul Havelin - Strike
Plugin Developer, Graphics
Vishvananda Ishaya - Asyd Rayne
Programming, Game Server Development
Danny Leahy - StoneCold
Web Maintenance
- William Wallet
- Posts: 1494
- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
- Contact:
If only the good models from Bungie were so easy to dole out ... !Zeph wrote:i gave a bunch of m3 models to souly. expect ports soon!!
Having said that, I've enjoyed the ports of M3 units that I've seen so far. I remember there being a pretty decent Iron Trow the last time I buzzed these forums on a regular basis.
Okay I got the models but now I'm too dumb to do anything with 'em
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- Posts: 406
- Joined: Tue Apr 22, 2008 11:16 pm
- :) Da Cid (: McCl
- Posts: 380
- Joined: Fri Jan 07, 2005 9:45 pm
- Location: Perth Australia.
You cant sell Bungie content you dummy
I can understand if the models are untextured and unboned, I can see charging for the texture and animation work. But the original model was bungie's and you personally have no right to make money off it.
Unless your whole post was BS. Then it's really insignificant anyway.
I can understand if the models are untextured and unboned, I can see charging for the texture and animation work. But the original model was bungie's and you personally have no right to make money off it.
Unless your whole post was BS. Then it's really insignificant anyway.
- William Wallet
- Posts: 1494
- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
- Contact: