A forum for discussing map making ideas and problems for the Myth series.
Nameless
Posts: 69 Joined: Sun Aug 08, 2004 3:28 pm
Location: United States
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by Nameless » Tue Feb 20, 2007 2:36 pm
I had already found it, but thanks. Hey, I made a complete working tfl mahir unit, how do I get a hl.udogs.net upload folder? Or maybe someone could just upload it for me?
Doobie
Site Admin
Posts: 1121 Joined: Wed Jan 28, 2004 5:34 pm
Location: Calgary Alberta
Contact:
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by Doobie » Tue Feb 20, 2007 3:59 pm
To get a folder, you need an account, to get an account, you need to ask me or one of the other admins to make you one.
a private message on hotline is fine, or email (doobie at project magma dot net), or you can use this forums private message feature.
I will need a login/password.
£N
Posts: 148 Joined: Thu Oct 25, 2007 2:38 pm
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by £N » Sat Mar 01, 2008 4:43 pm
Does anyone have the "complete" tfl mahir mentioned above? Or at least a decently working one they can point me to? I'd really appreciate it, thanks!
vinylrake
Posts: 3591 Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:
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by vinylrake » Sun Mar 02, 2008 11:53 am
don't know if it's a plugin or map with the unit but I would assume the file called 'mahir_b3.zip' in the Myth TFL/ 3rd Party Maps/3. Other Maps/ directory on udogs hl site (
http://hl.udogs.net ) might have a mahir unit .
£N
Posts: 148 Joined: Thu Oct 25, 2007 2:38 pm
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by £N » Sun Mar 02, 2008 1:05 pm
all is well, I edited mahir unit with amber and am quite pleased with the way he turns out. thanks vinyl
GodzFire
Posts: 1774 Joined: Wed Nov 02, 2005 8:37 pm
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by GodzFire » Mon Mar 17, 2008 6:19 pm
TFL Mahir's were awesome. I wish they were used more.