Baron LeDant wrote: edit - to alzapa - rabican has a low tolerance threshold for people who don't know what they are talking about. He frequently scolds his companions and himself so he's harmless
I am sorry if I judged him wrong.
I hope several people do, Baron. That's the point.Baron LeDant wrote:I think you need to think a bit more about your posts Oro.
I notice you conveniently left out the next two words of my sentence: "I dunno.", which indicates yes, I AM ignorant of the way some people play. You think I have all the answers? No. Again, that's the point of a post-talk on a difficult game.Baron LeDant wrote:Your comments indicate a lack of knowledge of Mazz, this is an example...
In this case you're ignorant of how the group of Timmah, Rabican etc play.Oroboros wrote:Perhaps in future the first thing to consider is harvesting roots before setting up a base camp,
Ah well, you're analogy makes a major assuption that wasn't in the bug-fix decision. It's in the term "blatantly biased".Baron LeDant wrote:Lets apply this in a different way, say a judge is blatantly biased in a Boxing match, now the obvious thing would be to have the judge thrown out for their obvious bias, no-one would ever suggest that the boxer who the judge is biased against should have to fight harder.Oroboros wrote:There are two ways to overcome bugs. Fix the bug, or out-think it and play around it, possibly exploit it. Hey, maybe it CAN'T be out-thought. But no-one was given the chance for the second way.
Understood, but understand this, Baron. I'm also a thinker. I have no wish to cast aspersions of weakness or undermine the huge amount of concentration, stamina and dedication its taken to beat Mazz 6v2 - It really is an incredible fight and the people who've beaten it are the best of the best.Baron LeDant wrote:None of this is personal or anything, but I felt I really needed to point some stuff out :cry:
I am NOT chiming in on whether the map was beatable in v1 or not, and am not commenting in ANY way on the skills of the people involved in this debate but from a pure logic point of view, the existence of 4 (or 8, or 12, or 20, or 100) films of a map NOT being beat is not in any way shape or form anything remotely resembling 'proof' that mazz 6 v1 was unbeatable on heroic.Truth wrote:....
evidence i have of heroic being unbeatable: 4 or so films
evidnce oro has of heroic being beatable: zilch