Myth New n Tasty

A forum for discussing map making ideas and problems for the Myth series.

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Re: Myth New n Tasty

Postby juliocpaes » Mon Nov 23, 2015 4:44 am

boombox wrote:What other units are missing aside from the Avatara?


I think, the peasants collections
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Re: Myth New n Tasty

Postby Souly » Wed Nov 25, 2015 3:18 am

Well I made all this in like 2-3 months. It is still a beta. I might be making the rest in December / next year.
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Re: Myth New n Tasty

Postby DarthRevan555 » Wed Nov 25, 2015 4:55 pm

GodzFire wrote:Number of missing units make it incomplete, a pity.



Seriously Godz? Just fuck off already.
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Re: Myth New n Tasty

Postby Pyro » Wed Nov 25, 2015 5:14 pm

DarthRevan555 wrote:Seriously Godz? Just fuck off already.


Number of missing insults make your post incomplete, a pity.
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Re: Myth New n Tasty

Postby mountainlover » Thu Nov 26, 2015 3:09 pm

@Revan

How is that M3 port coming along?
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Re: Myth New n Tasty

Postby DarthRevan555 » Fri Nov 27, 2015 12:13 pm

mountainlover wrote:@Revan

How is that M3 port coming along?


Very well, weeding out some bugs, importing new units and scripting the last two maps.

v5 Beta on the horizon..

..however! I will admit I've been super lazy about working on it lately since a ton of games just dropped and I've been playing some PissFour and Xbone :D
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Re: Myth New n Tasty

Postby MacMike » Fri Dec 11, 2015 10:27 am

I am very much looking forward to the M3 port!

I have a question. My berserks are invincible to attack after installing the new and tasty mod. How do I turn that off. I thought it would be fun to play this way but it got old quick. I want to have the fear of death when I play this game.

Thank you so much for putting this together! This means a lot to me.
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Re: Myth New n Tasty

Postby mountainlover » Fri Dec 11, 2015 10:56 am

You need to install the patch with fixes the invincibility problem.
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Re: Myth New n Tasty

Postby mountainlover » Fri Dec 11, 2015 11:11 am

Here's the link

https://www.dropbox.com/s/d431calo4w6sk ... 1.zip?dl=0

After downloading the patch, you need to apply it using omnipatch. You can download it from the below link. http://tain.totalcodex.net/items/show/omnipatch-windows
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Re: Myth New n Tasty

Postby CaptMyron » Thu Dec 31, 2015 5:45 pm

So how do I use the new models, and patch, on an early 2015 MacBook Air?
TIA.
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Re: Myth New n Tasty

Postby CaptMyron » Thu Dec 31, 2015 8:38 pm

So further to my previous post, I've downloaded v1.0, succesfully (I think) run the Omnipatcher to bring it to v1.2 and then ensured that's the only version I have in my plug-ins folder. But I don't see the new models in game. I am running Myth 1.8 on an early 2015 MacBook Air (Yosemite). Do I need to start a new game?
TIA.
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Re: Myth New n Tasty

Postby mountainlover » Fri Jan 01, 2016 12:55 am

@
Captmyron

Have you enabled the Myth New and Tasty Plugin from the plugin menu?
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Re: Myth New n Tasty

Postby CaptMyron » Fri Jan 01, 2016 2:24 am

Doh. Nope. That was it. I knew it was something simple. Thank you, thank you, thank you, mountainlover.
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Re: Myth New n Tasty

Postby mountainlover » Fri Jan 01, 2016 11:37 am

Sure, happy to help :)
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Re: Myth New n Tasty

Postby Souly » Sun Jan 03, 2016 1:40 pm

8)
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