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Re: Myth New n Tasty

Posted: Fri Nov 06, 2015 9:41 pm
by Point
looks like a brand new game... textures and unit tagset fancy good work.

Re: Myth New n Tasty

Posted: Sat Nov 07, 2015 12:13 am
by Souly
Thank you

Re: Myth New n Tasty

Posted: Sat Nov 07, 2015 9:48 am
by juliocpaes
Here, I playing level 08 "library" of Myth 2 with Souly's new units 3D model ...

https://youtu.be/-hObJEapDuw

Image

Re: Myth New n Tasty

Posted: Sat Nov 07, 2015 11:31 am
by Point
some more hue changes would be appreciated...

wariors armor and leather/skin
thrall skin color

etc...

i tested it out easy to do and would make for some good options for map makers.

Re: Myth New n Tasty

Posted: Sun Nov 08, 2015 2:08 pm
by Souly
Fixed Zerk God mode
Made dwf satchel's bigger
Fixed Summon bug when spawning Myrks
Fixed stoned Watcher

http://hl.udogs.net/files/Uploads/%20Us ... 0v1.2a.zip

Re: Myth New n Tasty

Posted: Sun Nov 08, 2015 3:33 pm
by juliocpaes
hey Souly,

missing collection 3D model peasant :

"peasant (targetable)"

01 peasant fleeing

02 kidnapped villager

and TFL villager

:o

Re: Myth New n Tasty

Posted: Sun Nov 08, 2015 4:18 pm
by mountainlover
Wow, I was just going through the total conversion and I have to say that Bungie would be proud if they saw this.

Re: Myth New n Tasty

Posted: Sun Nov 08, 2015 4:53 pm
by mountainlover
A-Red wrote:
mountainlover wrote:Souly,

Will it be possible to add options in the warrior collection reference so that we can have varieties such as grey-blue, grey-white, grey-green, etc?
It looks like they already have color permutations. You can make them whatever color you want.
Will play around with the colors permutations.

Re: Myth New n Tasty

Posted: Tue Nov 10, 2015 12:24 am
by ChrisP
Heya, Souly. Congratulations on becoming a dad!

I checked out your tagset, and wow! It makes Myth look 15 years younger. Must have been a monumental task to make so many beautiful models and animations. Very impressive!

Not to look a gift horse in the mouth, but some comments/questions:

1. I downloaded the file Pyro linked (v1.1.7) and that worked fine. But I'm a noob and don't know what to do with the update file (v1.2a). Any chance of a full file like the one Pyro linked?

2. Some of the units seem like they would be hard to identify as far as their team colors in multiplayer. From the rear, Stygs don't show much of any player color. Zerk colors are a little hard to distinguish as well. Both appear to have "room" to add places where colors could change. There might be more units with minor issues like this... to have a better idea, I'd have to use the tagset in some ffa games with a group of people. Anyway, a cool thing about standard Myth units is it's always pretty easy to identify your own units in a big melee. Your units blow away the standard ones in every other aspect so I think it would be a shame if they fell short in this one regard.

3. There's some a tag id conflict with myrmidons on plugins like the TFL Mappack. I don't remember exactly how tags interconnect, but it appears something is pointing to a myrkridia tag as the myrmidons will start attacking each other when injured.

Thanks for making this and I look forward to any updates.

Re: Myth New n Tasty

Posted: Tue Nov 10, 2015 1:41 am
by Pyro
ChrisP wrote:I downloaded the file Pyro linked (v1.1.7)
It was v1.1 but the file has the 7z extension after its name rather than zip or rar.
ChrisP wrote:But I'm a noob and don't know what to do with the update file (v1.2a). Any chance of a full file like the one Pyro linked?
To use Omnipatch do the following:

Download Omnipatch (Windows, Mac OS X, Mac OS classic) from the Tain. Extract it and install it. Now grab a patch file like the one Souly made. Extract it and open it up (double click it).

Next find the old copy of the plugin you are updating. In this example v1.1. Grab it and drag it to the left box shown in the OmniPatch program. Click "Apply Patch" and wait until it is done. Once ready, you can close Omnipatch and make sure the plugin is moved to your "plugins" folder. You can delete the patch file and the old plugin. Enjoy.

Re: Myth New n Tasty

Posted: Fri Nov 13, 2015 12:22 am
by ChrisP
Thanks, Pyro! Will check it out.

Re: Myth New n Tasty

Posted: Sat Nov 21, 2015 1:03 pm
by juliocpaes
Happy birthday to Souly ! Image he rejuvenated the myth for us making the new units 3D model ... Congratulations and thank you :)

Re: Myth New n Tasty

Posted: Sun Nov 22, 2015 6:11 am
by boombox
The units are all wonderful looking mate. Are you gonna make the Avatara unit too? Prolly the only unit missing from the set. Would be really chuffed to see the M3 units as well.

Re: Myth New n Tasty

Posted: Sun Nov 22, 2015 6:36 pm
by GodzFire
Number of missing units make it incomplete, a pity.

Re: Myth New n Tasty

Posted: Mon Nov 23, 2015 3:51 am
by boombox
What other units are missing aside from the Avatara?