Heightmap in Nem's Mega 3D Terrain Generator

A forum for discussing map making ideas and problems for the Myth series.
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Roarkes
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Heightmap in Nem's Mega 3D Terrain Generator

Post by Roarkes »

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Nem's Mega 3D Terrain Generator

If you want to do a heightmap for Myth 2, first you choose a .wal/wad file as a texture (later i'm gonna tell you how to make/edit .wal file with Jasc Pain Shop Pro 7, which i use). Or use a .wal file of your choice. Export it as a heightmap (bmp or jpeg) with Nem's Mega 3D Terrain Generator.
I use Quark editor (is a fps games editor, which works with Quake 2), for Dawn of Darkness.
With Nem's Mega 3D Terrain Generator, export as Quake map, than copy than copy the map structure in a Quake 2 map with Quark.
:wink:

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http://nemesis.thewavelength.net/

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http://quark.sourceforge.net/
Quake 2 Dawn of Darkness
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juliocpaes
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Re: Heightmap in Nem's Mega 3D Terrain Generator

Post by juliocpaes »

Hey Roarkes,

this editor is only for game Quake or similar ?!

the game Myth,already has its own editor, which are "fear" and "loathing" ...you know?

(tool named "fear")

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(tool named "loathing")

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Roarkes
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Re: Heightmap in Nem's Mega 3D Terrain Generator

Post by Roarkes »

Yes, i know them, i just talked on a different aproach to making a heightmap wich maybe will work for the game. :)
Quake 2 Dawn of Darkness
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