CWR WAVA AOM CPR UPDATES FOR 1.8

A forum for discussing map making ideas and problems for the Myth series.

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Re: CWR WAVA AOM CPR UPDATES FOR 1.8

Postby Point » Mon Feb 06, 2017 12:55 pm

well a week of rain might actually mean some progress on this stuff...

let me know of any bugs to fix or wants to wish on these various plugs.
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Re: CWR WAVA AOM CPR UPDATES FOR 1.8

Postby erileykc » Sat Feb 11, 2017 12:14 pm

Stop blowing up the artillery, that was a once a year sort of thing. Also make the artillery observe the apparent terrain elevation. They act like the terrain map is different than the visual surface map. Also dial down the cavalry invincibility. In real CW unit strength cav was much weaker than infantry unless they dismounted and fought like infantry.
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Re: CWR WAVA AOM CPR UPDATES FOR 1.8

Postby Point » Mon Feb 13, 2017 12:48 pm

I will look into it yank... though if the cannons never randomly exploded you would blow everyone off the map with your arty! the thing is random is good in myth and to be honest I am not sure why a non vetted arty shoots into terrain like that.. it should calculate that before firing. might be a random thing in projectile.
Play more Flashpoint Play more Myth then go live some life
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Re: CWR WAVA AOM CPR UPDATES FOR 1.8

Postby Point » Mon Feb 13, 2017 1:03 pm

Image

the biggest change in these tagsets can come from these limits being raised.!

could make it less confusing to try and use artifacts that in the past had to have 4 different functions based on range of attack instead of 4 artifacts.

1.8.1 fear crashes a lot for me though 1.8.1 loathing seems ok so far ;)


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Play more Flashpoint Play more Myth then go live some life
Point
 
Posts: 1557
Joined: Mon Mar 22, 2004 12:58 pm

Re: CWR WAVA AOM CPR UPDATES FOR 1.8

Postby Point » Mon Feb 13, 2017 1:06 pm

still having trouble with the player local projectile groups showing at start of game... 128 seems to be the max that can be created at one time... even if they all have the same definition :(
Play more Flashpoint Play more Myth then go live some life
Point
 
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Re: CWR WAVA AOM CPR UPDATES FOR 1.8

Postby erileykc » Mon Feb 13, 2017 2:53 pm

So thats a pretty cool looking map and units WTF is it? I dunno jack about Fear or Loathing though. Are there directions anywhere for using them?
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Re: CWR WAVA AOM CPR UPDATES FOR 1.8

Postby Point » Mon Feb 13, 2017 3:39 pm

fear and loathing documents are an optional install for myth ...though also come with the update for 1.8.1 if you check the box for installing them.

that map is if I had a war... it has all the myth wAvA combat units on it basically a test map to test all the unit features including air power.
Play more Flashpoint Play more Myth then go live some life
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