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*The Province* - (one dream- Art)

Posted: Thu Sep 20, 2012 11:08 am
by BambooStew22
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=MYTH II: One Dream- is an ongoing project towards the re-visioning
of the MYTH: Total Codex Universe-
With the intent to deliver epic scaled scenery
and environments unfolding captivating intense survival
horror within the cold unforgiving brutally bloody combat
of the Myth II Engine; in hopes to submerse you into
the creative and tactical carnage between Myth & Legends.

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Goal: Increase need for strategy and tactics- Darker character depictions-
Intensely diverse terrain effects and fortification/cover standpoints
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Disclaimer: My works are created to pay respects of joy to the amazing company of "Bungie"
and all the team members involved in the development of the Myth Series.
Thank You

I in no way claim "originality" or "ownership" over these maps.(or the many others to come)
They are for the enjoyment and use of the Myth community- created to further show
the dynamic and unique game play and WORLD of the Myth Engine.

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Intro: These maps are a personal respectful artistic reflection and honorary tribute
to the majesty and magnificence of the stories told within the

TOTAL CODEX of Myth II.
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****I recommend playing all my maps under a "Conquest Principle";
meaning: be strategic and tactical with:LONG MATCH TIMES
Trading Dynamics
Veterans allowed
Varying Difficulties***
(Patience & Sportsmanship)
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The Province Collection=
(multiplayer maps)

These maps are designed to represent the country side of the Western Provinces
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~Grit and Grind: A small farm town community used as a supply stop between
other fortifications-
"...since the end of the Wars the armies of The Province
have served as a kind of policing body...
from the Free Cities of the North to Forest Heart..."

*Body Count-Inflict as much damage as you can
*LMOH-Tactically form your assault towards the center of the town
*KOTH-Take and hold the center ridge of the town
*Territories-Dominate the Mill, Supply Depot, Farm, and Outer Walls
*Assassination-Protect your Lord; while murdering the other Lord

^map concept^- Two small factions battle to control the Urban Environment.
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~Autumn Ambush: Rolling hills of the Provinces and back country of the West-
-beware of your rivals' Ambush!

ìOn the last day of the siege at Seven Gates a priest asked the Giants
present of their faith. A young one showered the man with chips of stone
as he struck the ground, ëThe Earth is our Faith.íî

*Body Count-Purge the Province of all hostile forces!
*LMOH-Tactically control the Center Flag
*KOTH-Take and Hold the Center Flag
*Territories-Dominate the regions of the country side, Shrine Points, mountain forts,
supply depot, broken down mill, and forest flag points

^map concept^- Multiple forces patrol and battle to occupy the Province.
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~Blood Brawl: Ancient Ruined Fort turned into Farming Estate-

"...but Turgeis' attacks were so swift, and his blade bit so deeply,
that his foe barely had time to recover from the first wound before
he was slain by the last."

*Body Count-Inflict as much damage as possible!
*LMOH-Cautiously control the center Farm Esate House
*KOTH-Dominate the center point of the Barn
*Territories-Take and Hold the regions of the milling farm estaste and
destroyed ruined fortifications,
*Assassination-Protect your Lord; while mounting your own Espionage

^map concept^- Brutal Blood Brawl
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Re: *The Province* - (one dream- Art)

Posted: Thu Sep 20, 2012 11:13 am
by BambooStew22
level art-

Re: *The Province* - (one dream- Art)

Posted: Thu Sep 20, 2012 11:15 am
by BambooStew22
center shot teezers...

Re: *The Province* - (one dream- Art)

Posted: Thu Sep 20, 2012 11:20 am
by GHOST®
SB Tribute
GHOST® wrote:Sounding and looking pretty sweet there BambooStew !! :oD

Have you a time frame when you may be releasing your Soulblighter Tribute ??
Same applies to this one. ;o)

Re: *The Province* - (one dream- Art)

Posted: Thu Sep 20, 2012 11:33 am
by BambooStew22
same things, 2 weeks I am hoping- I usually only get a couple hours a week to be able to grind on them

Re: *The Province* - (one dream- Art)

Posted: Thu Sep 20, 2012 11:51 am
by GHOST®
BambooStew22 wrote:same things, 2 weeks I am hoping- I usually only get a couple hours a week to be able to grind on them
Heh, no rush, just curious as ur descriptions/picts intrigue me. As for your time constraints on map-making, you deserve kudos. Most days, it takes me that long or longer just to get in the *map-making zone* state of mind to do anything constructive. ;op

I'll keep an eye out for these at the Tain. :oD