anti-clump & filter (???)

A forum for discussing map making ideas and problems for the Myth series.
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juliocpaes
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anti-clump & filter (???)

Post by juliocpaes »

who can answer me: do not understand what it is for:

- Which is anti-clump??
- What is filter??

:)
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Pyro
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Re: anti-clump & filter (???)

Post by Pyro »

AntiClump makes units not clump. Clumping means the units can be really close to each other. In TFL, clumping was not possible, so AntiClump makes Myth2 act like TFL for clumping only.

The filter is useful for searching plugins. Type letters and only the plugins with what you typed will be shown instead of all plugins.
Graydon
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Re: anti-clump & filter (???)

Post by Graydon »

For filter to be useful you need to have lots of plugins in your list. It appears you have 2. So filter wouldnt be much use to you.
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juliocpaes
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Re: anti-clump & filter (???)

Post by juliocpaes »

Pyro,

Ok!

I was not able to understand Portuguese, I understand now that is anti- glump - is agglomeration.
However, I do the set point in <<anti-glump>> I still can not notice any difference.
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juliocpaes
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Re: anti-clump & filter (???)

Post by juliocpaes »

forgive my bad english.
:lol:

is correct <<anti-clump>>
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