Need some more help...

A forum for discussing map making ideas and problems for the Myth series.
Post Reply
Garrick-n-
Posts: 19
Joined: Sun Mar 28, 2004 7:27 pm

Post by Garrick-n- »

again....

Can anyone help me with any of these following errors:

Starting mesh "Broken Arrows" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'strh'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'three heads on a stick bits'.

Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'stsk'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'Crucified skull bits'.


Starting mesh "Broken Flesh" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for object definition 'booy'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile definition postprocess failed on 'ghol dying body'.


Starting mesh "Broken Heart" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for object definition 'booy'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile definition postprocess failed on 'ghol dying body'.



Starting mesh "Broken Bottles" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'strh'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'three heads on a stick bits'.

Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'stsk'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'Crucified skull bits'.

Thank you!! :)
User avatar
GHOST®
Posts: 673
Joined: Sat Mar 20, 2004 12:19 am
Location: MiChIgAn
Contact:

Post by GHOST® »

[color=DFC99B]
Starting mesh "Broken Arrows" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'strh'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'three heads on a stick bits'.
OK, your Projectile Group(PRGR) is missing a Projectile (PROJ).
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'stsk'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'Crucified skull bits'.
Same issue here, though a different PRGR and PROJ.
Starting mesh "Broken Flesh" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for object definition 'booy'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile definition postprocess failed on 'ghol dying body'.
This one is a PROJ failing because of a missing Object Tag (OBJE)
Starting mesh "Broken Heart" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for object definition 'booy'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile definition postprocess failed on 'ghol dying body'.
Again a failing PROJ from a missing OBJE tag.
Starting mesh "Broken Bottles" with 1 plugins...
TestingForErrors
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'strh'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'three heads on a stick bits'.

Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition 'stsk'.

Error: File system Open in .\Myth2Code\definitions.c, line #584: projectile group definition postprocess failed on 'Crucified skull bits'.
These are 2 different PRGRs failing from 2 different PROJs.

When you read these Myth logs, usually the top one is the cause of the failure, the second one is the tag failing.

Using the 2 errors in the 1st quote above, notice the first error reads . . .
"couldn't read header for projectile definition 'strh'

Couldnt read header means either a corrupt tag, (rare), or Myth cant find this tag because its not there, it also tells you which tag its looking by its 4 letter code 'strh'

The second error states . . .
"projectile group definition postprocess failed on 'three heads on a stick bits'

This error is telling you the type of tag failing, projectile group definition and the name of the PRGR, three heads on a stick bits

::recalls the days back at Vistas forums when these logs totally baffled me::

Anyways, somewhere along the line you have removed, deleted, or added new tags that with the same headers thats overriding the missing tags.

Hope this helps,

GL HF Die well. :o)[/color]
"Do you want to be healed now? Or would you prefer to bleed to death so I can try my hand at resurrection?"
Post Reply