Sounds in myth 2

A forum for discussing map making ideas and problems for the Myth series.
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fear
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Post by fear »

What file format and Mhtz does a sound need to be on mac for fear to accept it? Tryin to get some music and sounds for a new map, and all have been rejected by fear..
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Industry
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Post by Industry »

I am PC user but I'm pretty sure its AIFF, 22Mhz mono.
Graydon
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Post by Graydon »

I'm on mac and confirming Industry's post :)
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SCORCH
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Post by SCORCH »

[color=D7B35B]Isnt it 22Khz? Mono is correct.
And im not sure on what compression can be used...[/color]
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Krusader
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Post by Krusader »

It is AIFF compression.


Sincerely,
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mauglir
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Post by mauglir »

22Khz 16-bit AIFF Mono for most sounds

I believe ambient sounds, and maybe pregames, can be in stereo.
Mauglir
lank
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Post by lank »

22.05kHz, 16-bit, mono, IMA 4:1 compression in AIFF (on mac) or WAVE (on windows) format.

pregames and ambient sounds should be stereo and most definitely tested between mac and pc or you may end up with sounds playing at half or double speed on one platform or the other.
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fear
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Post by fear »

Thanks guys.. was trying to use soundapp or something like it to convert files to myth format and every bit of AIFF I as trying to import fear rejected.. I'll keep trying though. thanks for the help. This really narrows down my choices and I should find a fix when I try again tomorrow.
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