Fear-Monster sequences-placeholder

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Fear-Monster sequences-placeholder

Postby juliocpaes » Fri Mar 10, 2017 3:37 am

In Fear Documentation = > Monster sequences-placeholder just say : Placeholder - This is, amazingly, a placeholder. ??????

i did not understand what it said :o

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Re: Fear-Monster sequences-placeholder

Postby Point » Sat Mar 18, 2017 4:55 pm

I believe this is-
the sequence you see in loathing when you add a new unit to a map. if nothing is specified here for a sequence I believe it just defaults to idle 1

you can use this to make it easier in map making to differentiate between units/monsters that look similar or heroes and such when placing on maps or scripting.

myth maybe only intended to use it for invisible units like mahir...
Play more Flashpoint Play more Myth then go live some life
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Re: Fear-Monster sequences-placeholder

Postby juliocpaes » Tue Mar 21, 2017 9:52 pm

Point wrote:I believe this is-
the sequence you see in loathing when you add a new unit to a map. if nothing is specified here for a sequence I believe it just defaults to idle 1

you can use this to make it easier in map making to differentiate between units/monsters that look similar or heroes and such when placing on maps or scripting.

myth maybe only intended to use it for invisible units like mahir...



"defaults to idle 1 "

This was the detail I need to know. :)

thanks
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