a *better* screenshot

Full Size Image Here
Sorry man. :o(iron wrote:Yes, he was to be "the captain" in my plugin. Ah well.
i seem to have a vague recollection of my Father telling me how giving the middle finger came to be, that it had something to do with drawing a bow and how'd they'd cut off enemy archers middle fingers. :oO So, as a sign of defiance, archers would hold up and flaunt their middle fingers as a sort of taunt at their enemies, or some such nonsense ?? :opiron wrote:Btw back on the arcane topic of medieval longbows . . .
...to develop the immense strength not only to pull those bows but to shoot/reshoot incredibly quickly. I don't know how authoritative the accounts are but I've seen several references that say English longbowman were *expected* to be able to shoot 20 arrows a minute. - which if you've ever tried archery you know is a pretty fast rate, especially for a bow as tall as you are strung tight enough to shoot long heavy arrows a couple hundred yards.iron wrote:....The problem though was that it took a lifetime of practice, starting from an early age, to master the weapon and develop the immense strength needed to pull those bows. ...
EDIT: Added screen below for comparison of how much improved Iron's Zerk is over Bungies original, even before the Alpha Masking. :oD
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I think you misunderstood, i never had an issue with the light border personally, i actually thought it gave them a *crisp* look. Until oZ showed (forced) me to get way up close and personal with them, i liked them as they were and never (conciously?) noticed how *sharp/jagged* some of the edges could be. Since looking into what and how he did it, the difference to me in game has become apparent and I had since come to see how this bit of xtra effort/xtra collection size is well worth it once in playing Myth. Personally i didnt think your units could be improved further, oz proved me (imho) wrong, and until the new HD units arrive, this seemed a logical step to take. My apologies if you thought i was somehow dissing your awesome units.iron wrote:the TFLish black border? Yes its something I've experimented with as well. I settled for the very subtle border you see on those units rather than something bolder, as I thought the black was overkill. Its all aesthetics though, so each to their own :)
Added Bungies Zerk for comparison, Lest we forget what we started with and just_how_hard we had to pretend the units were 3d before Fe started making his. ;opvinylrake wrote:not a fan of the black border around units, it makes the units look more like 2D cardboard cutouts then the 3d units we are trying to pretend they are.
Oh riiighht. Didn't realise that the ugly borders were mineozone wrote:uhhh The point is to get rid of the black boarders... We arent adding them.