Godmode for Myth TFL 1.5?

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Godmode for Myth TFL 1.5?

Postby Korialstrasz » Wed Apr 26, 2017 11:39 am

Edit : Nevermind, please delete this thread.
Korialstrasz
 
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Re: Godmode for Myth TFL 1.5?

Postby Balis » Fri May 05, 2017 12:11 am

Korialstrasz wrote:Edit : Nevermind, please checkout the Crazy Bulk or delete this thread.


Did you find a god mode or something?
Last edited by Balis on Thu Sep 07, 2017 4:43 am, edited 2 times in total.
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Re: Godmode for Myth TFL 1.5?

Postby Korialstrasz » Sun Jun 04, 2017 5:14 pm

No, but I reinstalled Myth II (v1.7), installed "the Fallen Levels for Myth II" plugin, found out how to make units respawn indefinitely at death location with Loathing, and recently tapped into Fear and found out how to render units completely invulnerable.
I found great enjoyment at finishing levels I had never finished more than 10 years ago, at throwing 60 warriors and berserks against 100 myrmidons and 40 trows, at taking myrkridias in Team 0 and wrecking everything in the Baron's keep, at getting Balor and using his unlimited, fast casting thunder spell to wipe out tens of enemies with each hit, ...
The list is long. :D
To think I had longed for this since I started playing Myth TFL, so long ago...
Again, big thanks to this team for making this possible!
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Re: Godmode for Myth TFL 1.5?

Postby ShadowWulfe » Wed Nov 08, 2017 8:32 pm

[quote="Korialstrasz"][/quote]
Do tell, how does this work?
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