Ascii characters in hosted game descriptions - 1.5 b2

Talk about anything here.
Post Reply
Sioflake
Posts: 6
Joined: Fri Mar 19, 2004 7:02 pm

Post by Sioflake »

Problem: I joined a game hosted on pmnet. The map name description was all in ascii characters (in lobby and in game). From the preview picture it seemed to be Clash and the gametype was assassin. The game started and played fine until the timer hit 0:00. I then crashed to desktop and got the following message: Ddhelp unknown error (with the [close] option, which I used). I got a second error message: Myth II.exe unknown error (with the same close option, which I used). My system completely locked up, had to reboot.

System:
P4 1.4ghz
384 ddrram
NVIDIA GeForce4 Ti 4200
Sound Blaster Live!
WinMe
(all with latest drivers/updates)

Myth_log.txt:
2004-05-07 12:24:29
Myth II Build 227 running under Win98 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_PlayMythGreen
Patch 1.4 Interface
Patch 1.4
Patch 1.5
Loading Patch Files Succeeded
Running Direct3D (NVIDIA GeForce4 Ti 4200) at 1280 x 1024, 16 bit
Starting mesh "Clash in the Cloudspine"...

Film:
http://pages.infinit.net/bbsthing/lastrecording.zip

I'm not sure if the host was using a foreign language version of the game but it seems likely.
When in doubt mumble, when in trouble delegate.
Post Reply