Search found 101 matches
- Tue Oct 30, 2007 10:02 am
- Forum: Map Making Support
- Topic: Ingame music
- Replies: 8
- Views: 2746
- Tue Oct 30, 2007 9:58 am
- Forum: Map Making Support
- Topic: One more question
- Replies: 7
- Views: 1921
To reiterate some lingering questions: 1) What's the deal with Is Skitterish/Use Extended thingie? (see fear documentation re: Monster Tags) 2) How do I get my units to not run like little girlies and to face damage like a man, or to charge, even (what a novel idea!) 3) And finally, how would I be a...
- Tue Oct 30, 2007 9:51 am
- Forum: Map Making Support
- Topic: Ingame music
- Replies: 8
- Views: 2746
- Tue Oct 30, 2007 5:42 am
- Forum: Map Making Support
- Topic: One more question
- Replies: 7
- Views: 1921
- Tue Oct 30, 2007 4:55 am
- Forum: Map Making Support
- Topic: One more question
- Replies: 7
- Views: 1921
Also, I am having some difficulty understanding how to implement the Use Extended sub tags within the Monster Tag as per the fear documentation? Do I just enter a number corresponding to the category within one of the cost fields? In this instance, I want to activate Turns In a Curve, No Flinch When...
- Tue Oct 30, 2007 4:04 am
- Forum: Map Making Support
- Topic: One more question
- Replies: 7
- Views: 1921
One more question
I have another question (among so many): How can I make it so that a single player map already starts out at maximum zoom? I mean zoomed out all the way. Any takers?
- Tue Oct 30, 2007 3:38 am
- Forum: Map Making Support
- Topic: Ingame music
- Replies: 8
- Views: 2746
- Mon Oct 29, 2007 6:22 pm
- Forum: Map Making Support
- Topic: editing projectile sizes?
- Replies: 3
- Views: 1219
- Mon Oct 29, 2007 6:15 pm
- Forum: Map Making Support
- Topic: Balor Lightning Attack: Silent?
- Replies: 2
- Views: 1059
Balor Lightning Attack: Silent?
His special lightning attack is silent despite all my best efforts. Has anyone ever experienced and/or fixed this problem?
Thanks!
Thanks!
- Mon Oct 29, 2007 3:14 pm
- Forum: Map Making Support
- Topic: editing projectile sizes?
- Replies: 3
- Views: 1219
- Sat Oct 27, 2007 9:09 pm
- Forum: Map Making Support
- Topic: editing projectile sizes?
- Replies: 3
- Views: 1219
editing projectile sizes?
Was wondering if it were possible to edit projectile sizes to reflect a modified object size? In this instance I have a unit that leaves part of itself after detonation, but it looks really weird because it doesn't reflect the new size of the object as edited in fear. Thanks, guys.