Search found 194 matches
- Tue Apr 17, 2012 12:57 pm
- Forum: General Discussion
- Topic: Video Card/Monitor Concerns
- Replies: 11
- Views: 2087
Re: Video Card/Monitor Concerns
Okay updated all the drivers and it still was stuttering, so I switched it to DirectX and so far it has been smooth doing all of the same things.
- Tue Apr 17, 2012 12:17 pm
- Forum: General Discussion
- Topic: Video Card/Monitor Concerns
- Replies: 11
- Views: 2087
Re: Video Card/Monitor Concerns
Okay cool I will look into that. I didn't restart my computer, just had it idle for a while, came back, re-logged into my desktop, and the graphic lines around the mouse were gone. Also, even if the drivers aren't updated, still doesn't explain the sub-par performance on myth... especially consideri...
- Tue Apr 17, 2012 9:51 am
- Forum: General Discussion
- Topic: Video Card/Monitor Concerns
- Replies: 11
- Views: 2087
Re: Video Card/Monitor Concerns
Weird, today I have a few graphics lines that are following my mouse pointer around. Obviously something is going on... haven't restarted computer yet but still, that shouldn't be happening.
- Tue Apr 17, 2012 9:46 am
- Forum: General Discussion
- Topic: Video Card/Monitor Concerns
- Replies: 11
- Views: 2087
Re: Video Card/Monitor Concerns
Windows 7 1.7.2 Build 374 I guess they are updated? Computer is only a few months old. OpenGL-All graphics options checkmarked except 3D Fog and Max FPS, 1920 x 1080 resolution. Actually I haven't tried others, but I have the option for DirectX 10/11 This is the only game I play. 2012-04-17 10:40:22...
- Mon Apr 16, 2012 8:09 pm
- Forum: General Discussion
- Topic: Video Card/Monitor Concerns
- Replies: 11
- Views: 2087
Video Card/Monitor Concerns
Trying to figure out if the problem is in my video card or just the fact my monitor is so large it won't scroll smoothly when playing myth. I have a brand new Core i7 Processor, with AMD Radeon 6670 Video card, and a 24" LED Monitor. When I am panning with camera in gameplay, anytime it rolls a...
- Sun Mar 04, 2012 12:51 pm
- Forum: General Discussion
- Topic: Deadfall Suggestions
- Replies: 6
- Views: 1172
Re: Deadfall Suggestions
I think whatever you decide to do with the units, keep them the same in both modes just to keep consistently gameplay, and the same for the tagset too.
- Fri Mar 02, 2012 10:00 pm
- Forum: General Discussion
- Topic: Greek Hoplites units - project on the march
- Replies: 72
- Views: 15139
Re: Greek Hoplites units - project on the march
Yes thank you have seen that b4 it is very cool makes me wish for it in a new version of myth while keeping the same kind of gameplay.
- Fri Mar 02, 2012 9:17 pm
- Forum: General Discussion
- Topic: Deadfall Suggestions
- Replies: 6
- Views: 1172
Re: Deadfall Suggestions
No problem, and what I meant was with any unit other than Krusher, you can click super fast from unit to unit and the unit would never fire. Like it wouldn'd even initially fire on a certain zombie if the clicking continued, just a bit strange in a way. Yeah sniper would be better if perhaps its mai...
- Fri Mar 02, 2012 12:16 am
- Forum: General Discussion
- Topic: Post your MYTH screenshot of the day...
- Replies: 218
- Views: 224123
Re: Post your MYTH screenshot of the day...
Where can I download those???
- Thu Mar 01, 2012 11:59 pm
- Forum: General Discussion
- Topic: Greek Hoplites units - project on the march
- Replies: 72
- Views: 15139
Re: Greek Hoplites units - project on the march
Wow this was started quite the long time ago eh? I would be heavily interested in trying this conversion out for myself. The units are so detailed it hardly looks like a Myth game and reminds me of the Total War series.
- Thu Mar 01, 2012 11:56 pm
- Forum: General Discussion
- Topic: Deadfall Suggestions
- Replies: 6
- Views: 1172
Re: Deadfall Suggestions
Whoops I got an error and it posted my thread 2x please correct this.
- Thu Mar 01, 2012 11:55 pm
- Forum: General Discussion
- Topic: Deadfall Suggestions
- Replies: 6
- Views: 1172
Deadfall Suggestions
Hi there, I have been playing this new conversion known as Deadfall Beta v22. I was wondering how long until the final one is complete, and also have some suggestions for the units. Firstly, I notice when using any unit during an infection raid of zombies, clicking fast on the zombies results in the...
- Thu Mar 01, 2012 11:41 pm
- Forum: Technical Support
- Topic: How to disable Belkin firewall?
- Replies: 3
- Views: 1208
Re: How to disable Belkin firewall?
I figured it out thanks. It was just under a different settings feature, and needed 2 sets of the same numbers for some reason.
- Thu Mar 01, 2012 10:57 pm
- Forum: Technical Support
- Topic: How to disable Belkin firewall?
- Replies: 3
- Views: 1208
How to disable Belkin firewall?
Hi all, I am on a new network now which features a Belkin router, and I'm unfamiliar how to undo the firewall setting on it to allow for Myth gameplay. I don't want to turn all the firewall settings off, but I cannot find where to customize TCP/UDP Port 3453 to allow for hosting. May anyone help me ...