Search found 101 matches

by £N
Thu Sep 18, 2008 6:53 pm
Forum: Tain General Discussion
Topic: Two suggestions
Replies: 22
Views: 7377

The reason I would agree with A-Red's claim that Mazzarin's Demise is arguably the most popular plugin made for myth is not because more people have downloaded it than anything else (which is probably not true) but because of its endurance as a fun and interesting addition to the myth universe. WWII...
by £N
Fri Sep 12, 2008 2:52 am
Forum: Map Making Support
Topic: New Hi res Units Progress.
Replies: 85
Views: 13746

You can almost feel the force of that swing.
by £N
Mon Sep 08, 2008 3:57 pm
Forum: Map Making Support
Topic: New Hi res Units Progress.
Replies: 85
Views: 13746

Fortified Hooligan wrote:I plan on doing four attacks for each cheracter.
Some, like tree giant, trow will have two for small guys, two for large
Do you mean 2 unique attacks per, or the standard right/left punch/kick?
by £N
Mon Aug 25, 2008 10:08 pm
Forum: General Discussion
Topic: Bungie unit models
Replies: 257
Views: 77091

but if the Myth 2 unit models were 'leaked' after Take2 acquired Myth II by any method other than an official Take2 decision/action then there is the whole legal issue as well. e.g. since no one but Take2 would have had the legal right to distribute or sell Myth II content/game-assets, anyone who H...
by £N
Mon Aug 25, 2008 9:48 pm
Forum: Map Making Support
Topic: New Hi res Units Progress.
Replies: 85
Views: 13746

Amazing. If I am allowed to critique your work, I would say that the hat should be slightly taller, so the shoulders don't look as hunched, the calfs should be reduced slightly, and the feet should be a little bigger (not wider) and a little more like the exaggerated uggs of the originals, as far as...
by £N
Sun Apr 20, 2008 12:39 am
Forum: General Discussion
Topic: Anywhere Multiplayer Pak v1.15 Now Available
Replies: 8
Views: 1671

Yes but have a trow dribbling ball = SCORE, GG!
by £N
Fri Apr 18, 2008 10:14 pm
Forum: Map Making Support
Topic: my map is ugly
Replies: 83
Views: 18490

Who's to say the special didn't transfer? From what I understand, the block special is specific to missile and not to artillery fire, such as cocktails and fireballs. I presume this can be changed but I wouldn't know to say where or how..
by £N
Sat Mar 15, 2008 11:28 am
Forum: Map Making Support
Topic: Halo units ?
Replies: 62
Views: 11172

That ain't no terminator, m'boy, thats a DREADNAUGHT!
by £N
Sun Mar 02, 2008 1:05 pm
Forum: Map Making Support
Topic: tfl mahir?
Replies: 21
Views: 8778

all is well, I edited mahir unit with amber and am quite pleased with the way he turns out. thanks vinyl
by £N
Sat Mar 01, 2008 4:43 pm
Forum: Map Making Support
Topic: tfl mahir?
Replies: 21
Views: 8778

Does anyone have the "complete" tfl mahir mentioned above? Or at least a decently working one they can point me to? I'd really appreciate it, thanks!
by £N
Mon Feb 18, 2008 6:03 pm
Forum: Map Making Support
Topic: New Drag in Procress
Replies: 14
Views: 2955

I don't care how big he is get him in myth, stat!

:shock:
by £N
Sat Feb 16, 2008 1:35 pm
Forum: Map Making Support
Topic: Scripting Metamorphose
Replies: 13
Views: 3726

Thanks for the feedback yous guys. I plan on working on this really soon.
by £N
Tue Feb 12, 2008 6:07 am
Forum: Map Making Support
Topic: Alliances?
Replies: 3
Views: 1248

I think I'll have them enemies to begin with, but just make our guys unable to be autotargeted for the time being. That way it's no surprise when they come after you.
by £N
Mon Feb 11, 2008 2:33 am
Forum: Map Making Support
Topic: Alliances?
Replies: 3
Views: 1248

Alliances?

Can you script an alliance formation in solo/coop? I have a map where I want the guards to be friendly unless the player does not behave... in which case I would script the alliance to be broken...
by £N
Wed Feb 06, 2008 2:31 am
Forum: Map Making Support
Topic: Munitions Factory- AoM The ART of Myth for 1.6
Replies: 14
Views: 4140

Awesome!!!!

Thanks point, but how do I look at it? Is there a tagset or beta? Those maps look fabulous, btw. This plug needs to be finished.