Search found 42 matches

by Jestrel
Sun Aug 05, 2012 10:50 pm
Forum: General Discussion
Topic: Multiplayer Strategies?
Replies: 17
Views: 3450

Multiplayer Strategies?

Hey guys, I've played my first few games of Myth against strangers (how exotic!) and had my balls rocked every time. I'm wondering if anyone has any good strategies that may have gone over my head, or any advice on not sucking at my favorite game. Bear in mind, I've pretty much only played the campa...
by Jestrel
Sun Jul 08, 2012 2:25 am
Forum: General Discussion
Topic: TFL Gameplay
Replies: 20
Views: 4148

TFL Gameplay

I've been messing with the TFL gameplay switch in Myth II levels and I have noticed that something feels a little off. As far as I can tell the only difference between how the two units handle is that TFL's seem to be a bit clunkier and slower, but does anyone know specifically what was changed betw...
by Jestrel
Fri Jun 29, 2012 9:39 am
Forum: General Discussion
Topic: experience gain and kills
Replies: 3
Views: 924

Re: experience gain and kills

Are you sure it's only 5 kills? It seemes to me that I could get my dwarf to throw two or three cocktails at once after about fifty kills or so. Might have just been me though.
by Jestrel
Tue Jun 05, 2012 12:35 am
Forum: General Discussion
Topic: Cutscenes in Myth TFL
Replies: 2
Views: 773

Cutscenes in Myth TFL

hey guys, quick question. Do we know who did the little cinematics in Myth TFL? They look suspiciously like the work of Don Bluth's work. Anyway I always thought the fairly cartoony look of the cinematics was a great contrast to the grittier look of the actual game.
by Jestrel
Thu Mar 11, 2010 8:53 am
Forum: General Discussion
Topic: Myth saga map [WIP]
Replies: 8
Views: 1003

Re: Myth saga map [WIP]

Here it is. This is for a Dungeons and Dragons game that I'm running.
by Jestrel
Wed Mar 10, 2010 1:40 pm
Forum: General Discussion
Topic: Myth saga map [WIP]
Replies: 8
Views: 1003

Re: Myth saga map [WIP]

If I might make a suggestion, if you're really ambitious (and REALLY good with photoshop), you might consider reconstructing the map out of the little tactical maps that replaced the illustrations in TFL. These are much higher resolution versions of the map features (mountains, forests, etc.). I lea...
by Jestrel
Wed Feb 03, 2010 5:48 pm
Forum: General Discussion
Topic: Is the Wind Age bugged?
Replies: 43
Views: 4173

Re: Is the Wind Age bugged?

Thats great news Jest - are the frames youre getting alright on the wind age? Or were you commenting on the normal myth experience? Since installing the Myth II 1.7.1 Public Beta 2, my frame rates have improved significantly in both classic Myth and the new Myth 4 TWA HD Multiplayer Demo, my self-c...
by Jestrel
Mon Feb 01, 2010 12:40 am
Forum: General Discussion
Topic: Is the Wind Age bugged?
Replies: 43
Views: 4173

Re: Is the Wind Age bugged?

Well, I installed 1.7.1 Beta #2 and performance is great at full 1920x1200 resolution. Thanks for the advice guys. By the way, I should mention that I'm using an Nvidia GeForce 120, not a 9400m. This is a higher-end iMac than the ones with the 9400m.
by Jestrel
Sun Jan 31, 2010 12:56 pm
Forum: General Discussion
Topic: Is the Wind Age bugged?
Replies: 43
Views: 4173

Re: Is the Wind Age bugged?

RAVE is not supported in OSX. If you boot to OS9, you should still be able to use RAVE with latest version of Myth II. Unfortunatly, Apple dropped support for OS 9 back in 2007 with the release of os 10.5 (Leopard), so that's no longer an option. I am afraid it's likely because video card makers do...
by Jestrel
Sun Jan 31, 2010 9:45 am
Forum: General Discussion
Topic: Is the Wind Age bugged?
Replies: 43
Views: 4173

Re: Is the Wind Age bugged?

I'm away from my Mac right now, so I can't try anything. I remember playing around with my texture cache settings and I don't think it made much of difference.
by Jestrel
Sun Jan 31, 2010 9:11 am
Forum: General Discussion
Topic: Is the Wind Age bugged?
Replies: 43
Views: 4173

Is the Wind Age bugged?

Or to be more specific, poorly optimized. Not to sound like an elitist asshole, but I have one of those new 24" iMacs from early 2009 (an $1,800 value), and I doubt that it has been outmoded in so little time. For the sake of comparison, I get roughly 100-125 frames per second in normal Myth, b...
by Jestrel
Sun Aug 02, 2009 10:03 am
Forum: General Discussion
Topic: Pregames?
Replies: 7
Views: 824

Pregames?

Anyone know who did the pre-game illustrations for the campaign?
by Jestrel
Thu May 07, 2009 9:48 am
Forum: General Discussion
Topic: New textures you say? Tell me more sir!
Replies: 38
Views: 4405

yeah, I know, I'm just pointing out that there are better looking units in the works, as well as detail textures.
by Jestrel
Thu May 07, 2009 5:47 am
Forum: General Discussion
Topic: New textures you say? Tell me more sir!
Replies: 38
Views: 4405

Yeah, that's the one, the Heron guard project.
by Jestrel
Wed May 06, 2009 2:07 pm
Forum: General Discussion
Topic: New textures you say? Tell me more sir!
Replies: 38
Views: 4405

I thought someone was working in improved unit textures...