I just think your giving the guy that gets the first tying stamp targ in way too much.
That team already wins if the other team gets his pigs in.
That team already wins if time runs out.
That team already wins if they kill one more pig of the other team.
The other team? Nothing.
Search found 378 matches
- Mon Mar 15, 2010 2:40 pm
- Forum: Technical Support
- Topic: stampede drama in a tournament match
- Replies: 56
- Views: 7586
- Mon Mar 15, 2010 2:38 pm
- Forum: Technical Support
- Topic: stampede drama in a tournament match
- Replies: 56
- Views: 7586
Re: stampede drama in a tournament match
The object is to get the most. Period. Any additional thought to how a tie should work is personal opinion. There are some of us though that have been investigating this stuff in search of answers. You talk about hiding a unit to win isnt right? Well what about letting the other team kill you? I mea...
- Thu Mar 11, 2010 9:14 am
- Forum: Technical Support
- Topic: stampede drama in a tournament match
- Replies: 56
- Views: 7586
Re: stampede drama in a tournament match
Yeah I musta been smoking something good when I watched that film the first time...
watched it again (not at 64x) and I guess you didnt suicide...my bust.
watched it again (not at 64x) and I guess you didnt suicide...my bust.
- Tue Mar 09, 2010 3:38 pm
- Forum: Technical Support
- Topic: Need help!!!
- Replies: 8
- Views: 1179
Re: Need help!!!
can you take a screen shot of your myth pref screen?
- Tue Mar 09, 2010 3:25 pm
- Forum: Technical Support
- Topic: stampede drama in a tournament match
- Replies: 56
- Views: 7586
Re: stampede drama in a tournament match
No I dont agree. A tie should always go to the team thats alive at end. If both teams are alive at end THIS IS WHEN the tie breaker is the one who got their stamp in first. What Im saying is Killing the other team IS the tie breaker in that case. Lets just say in a rare instance both teams get there...
- Tue Mar 09, 2010 12:21 pm
- Forum: Technical Support
- Topic: stampede drama in a tournament match
- Replies: 56
- Views: 7586
Re: stampede drama in a tournament match
I looked at that game film and I think the scoring is as it should be. Both teams end up with 2 stamp targs in but the team that wins kills the other team before time expired. Now... if the losing team would have avoided the winning team for another 2 or so minutes and stayed alive they would have e...
- Thu Feb 18, 2010 10:27 am
- Forum: General Discussion
- Topic: Post your MYTH screenshot of the day...
- Replies: 218
- Views: 230280
Re: Post your MYTH screenshot of the day...
yeah... Im still waiting for that guy zeph!!!
V
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- Thu Feb 18, 2010 9:23 am
- Forum: General Discussion
- Topic: Post your MYTH screenshot of the day...
- Replies: 218
- Views: 230280
Re: Post your MYTH screenshot of the day...
This isnt a thread set up to convince ren to post screenshots. If he wants to have lame excuses why he doesnt do it then oh well. I really dont see anyone posting screens... all I see is a bunch of posts talking about screenshots. Maybe the name of the thread should be "Post your thoughts of th...
- Thu Feb 18, 2010 9:18 am
- Forum: General Discussion
- Topic: High Res unit solution thread--- lets fix it
- Replies: 11
- Views: 2150
Re: High Res unit solution thread--- lets fix it
when exactly is it lagging? All the time? small battles? Large battles? Near water? Which plug lags worse? Greek plug or Twinda... ?
- Wed Feb 17, 2010 10:28 pm
- Forum: General Discussion
- Topic: Post your MYTH screenshot of the day...
- Replies: 218
- Views: 230280
Re: Post your MYTH screenshot of the day...
Maybe he could find a pro to upload it for him.
- Wed Feb 17, 2010 10:05 pm
- Forum: General Discussion
- Topic: MythIV The Wind Age Multiplayer HD DEMO has been released!
- Replies: 119
- Views: 20443
Re: MythIV The Wind Age Multiplayer HD DEMO has been released!
hey...you do what you do because you do it so well ren. What you do is up to you... so keep on doing what you do so well and then do it some more. Ill be here...no longer wondering what it is you really do because I know... your doing it.
- Wed Feb 17, 2010 10:22 am
- Forum: General Discussion
- Topic: High Res unit solution thread--- lets fix it
- Replies: 11
- Views: 2150
Re: High Res unit solution thread--- lets fix it
I dont get lag at all really so I cant really see/feel the problem but this is my cards profile anyway: ATI Radeon HD 2600 Pro: Chipset Model: ATI,RadeonHD2600 Type: Display Bus: PCIe PCIe Lane Width: x16 VRAM (Total): 256 MB Vendor: ATI (0x1002) Device ID: 0x9583 Revision ID: 0x0000 ROM Revision: 1...
- Wed Feb 17, 2010 10:03 am
- Forum: General Discussion
- Topic: High Res unit solution thread--- lets fix it
- Replies: 11
- Views: 2150
Re: High Res unit solution thread--- lets fix it
....heh worth a try IS it worth a try? THEN TRY IT. why should anyone else call? ITS YOUR PLUG we are talking about.... HELLO...earth to ren.... I swear... the more you talk the more I regret getting involved...good thing is if I get to a certain point Ill toss your plug in the trash faster then yo...
- Tue Feb 16, 2010 9:54 pm
- Forum: General Discussion
- Topic: High Res unit solution thread--- lets fix it
- Replies: 11
- Views: 2150
High Res unit solution thread--- lets fix it
Lets start trying to figure out what exactly the problem is and narrow it down. Who exactly is having problems? What type of system? I know I probably could read threw those "other" threads but uhhh that doesnt seem that much fun.
- Tue Feb 16, 2010 8:32 pm
- Forum: General Discussion
- Topic: MythIV The Wind Age Multiplayer HD DEMO has been released!
- Replies: 119
- Views: 20443
Re: MythIV The Wind Age Multiplayer HD DEMO has been released!
hey ren why dont you stop fucking posting and learn how to script... then you could help yourself. Or you can keep posting and make me hate helping you. Up to you.