Search found 4 matches

by phos
Sun Jul 03, 2016 5:01 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 52281

Re: Myth II 1.8.1 Public Beta

If you're curious, I believe this bug is caused by an internal player id field getting incremented too high (above 127) - which normally doesn't happen I guess since there's not that many players joining a hosted game over its lifetime. But with autohost, I guess it can happen after the 128th playe...
by phos
Sat Jul 02, 2016 11:36 am
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 52281

Re: Myth II 1.8.1 Public Beta

Bug Report: I started a game with Chaz as autohost and 2 Smoking Guns against me today, and immediately a message appeared at the bottom of the screen saying "[WARNING] Assert encountered! Please submit a bug report with a film of the game." I chose my units to trade, but it didn't let me,...
by phos
Sat Jun 25, 2016 3:08 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 52281

Re: Myth II 1.8.1 Public Beta

I'm seeing an odd view in my chat room, I don't have any estimated time remaining for games, nor ping. We removed the metaserver lobby ping function because it so often fails due to modern firewalls. Instead we have a new feature to show pings that are in the game lobby (type .ping to activate). It...
by phos
Fri Jun 24, 2016 4:19 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 52281

Re: Myth II 1.8.1 Public Beta

I'm seeing an odd view in my chat room, I don't have any estimated time remaining for games, nor ping. I want to say that I had them when I went to 1.8.1, then they disappeared a day or two later. The only thing I can think of that happened is that my 2 year old took over in-game for a few minutes, ...