Search found 15 matches

by Killery
Wed Jun 11, 2014 11:51 pm
Forum: Map Making Support
Topic: where is Interface Builder?
Replies: 20
Views: 6230

Re: where is Interface Builder?

awesome! thanks guys!
now it works!

now I can succeed to make custom multiplayer icon.

thats awesome! now I am True Misaka!

Image
by Killery
Wed Jun 11, 2014 5:56 pm
Forum: Map Making Support
Topic: where is Interface Builder?
Replies: 20
Views: 6230

Re: where is Interface Builder?

I know Dialog Editor existing.
but it seems that no Platform is found when completing plugin in fear.
and Dialog Editor.
its only, Plugin File, Patch File, Add On File.
there is no Interface File.

it seems no recognition in game preference option.
I want my plugin to appear that.

plz let me know
by Killery
Wed Jun 11, 2014 1:36 am
Forum: Map Making Support
Topic: where is Interface Builder?
Replies: 20
Views: 6230

where is Interface Builder?

there is TFL interface, Chimera Interface, Mazz Interface,
but it seems fear doesnt have Interface builder.
where to get Interface builder?
let me know :lol:
by Killery
Thu May 29, 2014 12:55 pm
Forum: Map Making Support
Topic: Fear 1.8 crashes when pick Duplicate
Replies: 21
Views: 6890

Re: Fear 1.8 crashes when pick Duplicate

OMG!

I restored the HDD then problem was fixed!

thx pyro tho!

now it works fine!
by Killery
Sun Nov 01, 2009 2:35 am
Forum: General Discussion
Topic: Have you experienced crashes in Myth II 1.7?
Replies: 26
Views: 3153

Re: Have you experienced crashes in Myth II 1.7?

1.7 is nice. I havent experienced on reg map. just on plugin map. that has dead link. btw object limits should have more. 400 monster max, 1024projectile max is too small. myrd plz update. we need 4000 monster max at least. and 16384 projectile is required. some big map has limit of problem. and maz...
by Killery
Sun Nov 01, 2009 2:09 am
Forum: General Discussion
Topic: Hey Killery -- Read your PM's!
Replies: 29
Views: 2991

Re: Hey Killery -- Read your PM's!

im there now, and have sent reply.
Im good at netgames, high ranked, playing at times.
and I know what is good map.
my vote has non explanation but its possible to trust it
by Killery
Sat Sep 19, 2009 8:56 pm
Forum: Map Making Support
Topic: about some Monster Flags
Replies: 3
Views: 912

about some Monster Flags

Im just well known as map maker. also unit modified. now, I want projectmagma to update some monster flags for next version. first of all, always uses entrace projectile group of monster flag. I was trying to use this flag but it was like having a bug. currently, this flag doesnt match as loathing m...
by Killery
Sat Sep 05, 2009 6:24 pm
Forum: Map Making Support
Topic: omfg wtf how to use Group Split Up?
Replies: 6
Views: 1420

Re: omfg wtf how to use Group Split Up?

omfg wtf FUTAE NO KIWAMI AGHHHHHHHHHHH
so there is no way to use Group Split Up?
then why Group Split Up exist?
Im looking for anyhow to use that. coz Im map script master rofl of rest actions.
Im not intending rout. thx tho.
by Killery
Sat Sep 05, 2009 8:38 am
Forum: Map Making Support
Topic: omfg wtf how to use Group Split Up?
Replies: 6
Views: 1420

omfg wtf how to use Group Split Up?

I had tried to use Group Split Up on Map script. just readed along the tfl crows bridge actions of. first what we have to set is Thershholds number of each list, Setup Action Pointers of each name. for Adding custom, action_identifiers as setup Action Pointer names, then link actions next, Group Spl...
by Killery
Sat Sep 05, 2009 8:26 am
Forum: Map Making Support
Topic: what is Morale Boost?
Replies: 13
Views: 1875

Re: what is Morale Boost?

omfg thank you so much dude!
now Ive got how it works :D
by Killery
Tue Sep 01, 2009 9:43 am
Forum: Map Making Support
Topic: what is Morale Boost?
Replies: 13
Views: 1875

what is Morale Boost?

details about it plz just ask.
by Killery
Tue Feb 10, 2009 12:38 pm
Forum: Map Making Support
Topic: how to turn on debug message.
Replies: 3
Views: 863

oh yeah

thx dude. Ive done.
by Killery
Sun Feb 08, 2009 8:46 am
Forum: Map Making Support
Topic: how to turn on debug message.
Replies: 3
Views: 863

how to turn on debug message.

just ask. I remember it will be on with function key. but I dont know which is. let me know please.
by Killery
Mon Jan 26, 2009 6:36 am
Forum: Tain General Discussion
Topic: when the update file reflects for searching?
Replies: 2
Views: 1886

when the update file reflects for searching?

anyone knows? let me know please.