2013-05-25 11:34:00 Myth II Build 420 running under Modern Windows 6.010000 ---------------------------------------------- Loading poweruser.txt... not found. DEBUG: Updating monolithic tag cache: Initial count: 109 Number removed: 0 Number added: 0 New count: 109 DEBUG: Adding 13 monolithic tags: small install medium install large install international small install international large install Patch 1.2 Patch MariusNet Patch 1.3 Patch 1.4 Patch 1.5 Patch 1.8 Interface Patch 1.7 Templates Magma - Bungie Map Textures v1 Scanning for software devices... Found 1 to use Scanning for Direct3D devices... Found 1 to use Scanning for DirectX 11 devices... Found adapter: Mobile Intel(R) 4 Series Express Chipset Family Found 1 to use Scanning for 3Dfx devices... Found 0 to use Scanning for OpenGL devices... Found 1 to use Mobile Intel(R) 4 Series Express Chipset Family | Intel | OpenGL 2.1 Initializing sound with DirectSound... Initialized for DirectSound3D using COM DirectSound initialized successfully. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Disconnecting from metaserver. Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. Running DirectX 11 at 1366 x 768 (VSync ON) Starting mesh "Venice"... Using 1.8.0 BETA 2 gameplay... Myth Crashed: EXCEPTION_ACCESS_VIOLATION Attempting Stack Trace... 0 0x00409c3b ?create_texture@dx11_texture_cache@@AAEPAUID3D11ShaderResourceView@@PAUbitmap_data@@PBUcached_texture_data@@@Z + 0x000e (myth2code\hardware\directx11\dx11_texture_cache.cpp:115) 1 0x0040a6dc ?initialize_cache_item@cache@@QAEHPAUcache_value@@PAUcached_texture_descriptor@@H@Z + 0x0044 (myth2code\hardware\generic_texture_cache.cpp:375) 2 0x0040a271 ?new_preallocated_item@cache@@QAEPAUcache_value@@PAUcached_texture_descriptor@@@Z + 0x004f (myth2code\hardware\generic_texture_cache.cpp:256) 3 0x0040b291 _initialize_preallocated_texture + 0x003f (myth2code\hardware\generic_texture_cache.cpp:827) 4 0x00403d06 ?initialize@dx11_context@@QAE_NPAUHWND__@@HHH_NHM1H@Z + 0x079a (myth2code\hardware\directx11\dx11_context.cpp:174) 5 0x00409f35 _initialize_dx11_rasterizer_for_new_map + 0x000a (myth2code\hardware\directx11\render_dx11.cpp:186) 6 0x004882aa _initialize_hardware_rasterizer_for_new_map + 0x001b (myth2code\hardware\hardware_rasterizers.c:86) 7 0x004d1340 _initialize_rasterizer_for_new_map + 0x0040 (myth2code\render\render_rasterize.c:292) 8 0x004c2ddf _initialize_render_for_new_map + 0x0020 (myth2code\render\render.c:92) 9 0x00449aa3 _initialize_myth_for_new_map + 0x02f7 (myth2code\myth.c:435) 10 0x004300a2 _begin_game + 0x003d (myth2code\main.c:1883) 11 0x0042fd50 _change_game_state + 0x0339 (myth2code\main.c:1668) 12 0x0042fc18 _update_game_state + 0x000c (myth2code\main.c:1538) 13 0x0042f08b _update_everything + 0x0028 (myth2code\main.c:569) 14 0x0042eecd _main + 0x0020 (myth2code\main.c:440) 15 0x0046e4a2 _WinMain@16 + 0x0002 (myth2code\shell_windows.c:260) 16 0x00509d62 _WinMainCRTStartup + 0x0051 (crt0.c:251) 17 0x752f33aa ? + 0x0000 (?:0) 18 0x77579ef2 ? + 0x0000 (?:0) 19 0x77579ec5 ? + 0x0000 (?:0) Stack Trace Complete Recording Buffers Flushed Saved Recording To 'Crash- 2013-05-25 11.41.47'