2013-05-10 16:28:51 Myth II |iUniversal|p Build 420 running under MacOS 1058 (Intel) ---------------------------------------------- Loading poweruser.txt... OK. DEBUG: Updating monolithic tag cache: Initial count: 190 Number removed: 0 Number added: 0 New count: 190 DEBUG: Adding 13 monolithic tags: small install medium install large install international small install international large install Patch 1.2 Patch MariusNet Patch 1.3 Patch 1.4 Patch 1.5 Patch 1.8 Interface Mazz 6 Detail Textures Patch v1 Patch 1.7 Templates Scanning for software devices... Found 1 to use Scanning for OpenGL devices... Found 1 to use Intel GMA 950 OpenGL Engine | Intel Inc. | OpenGL 1.2 Establishing connection with metaserver at myth.mariusnet.com:6321... Connected. DEBUG: Adding 2 monolithic tags: Magma - The Fallen Levels v2 Patch 1.5 Unity Running OpenGL 1.2 at 1600 x 900, 60 Hz Starting mesh "Shadow of the Mountain" with 2 plugins... Magma - The Fallen Levels v2 Patch 1.5 Unity Using 1.7.2 gameplay... OpenGL: Initialized with ErasePreviousFrame=0, MaxAnisotropy=8, MSAASamples=1, UseDepthTest=1, UseMipMaps=0, UseNPO2Textures=0, UseShaders=0, UpdateCMapChunked=1, UseCMapTiles=0, UseAppleClientStorage=1 Quitting networked game... DEBUG: Removing 2 monolithic tags: Magma - The Fallen Levels v2 Patch 1.5 Unity DEBUG: Adding 1 monolithic tags: MD_VI v4 rc10c Running OpenGL 1.2 at 1600 x 900, 60 Hz Starting mesh "Mazzarin's Demise VI v4" with 1 plugin... MD_VI v4 rc10c Using 1.7.2 gameplay... OpenGL: Initialized with ErasePreviousFrame=0, MaxAnisotropy=8, MSAASamples=1, UseDepthTest=1, UseMipMaps=0, UseNPO2Textures=0, UseShaders=0, UpdateCMapChunked=1, UseCMapTiles=0, UseAppleClientStorage=1 @game_time 184992 (1:42:46) XXX MA [ligh] Lith fire no subjects found! Quitting networked game...